Re: [Mesa-dev] [PATCH 2/3] glsl_types: vec8/vec16 support

2018-03-19 Thread Timothy Arceri
Patches 1-2 are: Reviewed-by: Timothy Arceri I'll let someone more heavily involved in NIRs design comment on patch 3. On 15/03/18 01:52, Rob Clark wrote: Not used in GL but 8 and 16 component vectors exist in OpenCL. Signed-off-by: Rob Clark ---

[Mesa-dev] [PATCH 2/3] glsl_types: vec8/vec16 support

2018-03-14 Thread Rob Clark
Not used in GL but 8 and 16 component vectors exist in OpenCL. Signed-off-by: Rob Clark --- OpenCL committee: "Sure everyone switched to scalar instruction sets, but let's double down on the vec4" :-P src/compiler/builtin_type_macros.h | 4 +++-