it is the # of dimensions of the grid (which, like local wg size, is
not baked into the shader, compared to glsl)
BR,
-R
On Sat, Jul 14, 2018 at 4:18 PM, Jason Ekstrand wrote:
> What is WorkDim? how is it different from the global and/or local workgroup
> dimensions?
>
> On Thu, Jul 12, 2018 a
What is WorkDim? how is it different from the global and/or local
workgroup dimensions?
On Thu, Jul 12, 2018 at 4:30 AM Karol Herbst wrote:
> From: Rob Clark
>
> Signed-off-by: Karol Herbst
> ---
> src/compiler/nir/nir.c | 2 ++
> src/compiler/nir/nir_intrinsics.py | 1 +
> src/c
From: Rob Clark
Signed-off-by: Karol Herbst
---
src/compiler/nir/nir.c | 2 ++
src/compiler/nir/nir_intrinsics.py | 1 +
src/compiler/shader_enums.c| 1 +
src/compiler/shader_enums.h| 1 +
src/compiler/spirv/vtn_variables.c | 4
5 files changed, 9 insertions(+)