Re: [Mesa-dev] [PATCH 23/59] glsl: Add 64-bit integer functions. (v2)

2016-10-26 Thread Ian Romanick
On 10/26/2016 01:45 PM, Matt Turner wrote: > On Tue, Oct 25, 2016 at 5:59 PM, Ian Romanick wrote: >> From: Dave Airlie >> >> These are all the allowed 64-bit functions from ARB_gpu_shader_int64 >> spec. >> >> v2: restrict int64/double functions better. >> >> Signed-off-by: Dave Airlie >> Reviewe

Re: [Mesa-dev] [PATCH 23/59] glsl: Add 64-bit integer functions. (v2)

2016-10-26 Thread Matt Turner
On Tue, Oct 25, 2016 at 5:59 PM, Ian Romanick wrote: > From: Dave Airlie > > These are all the allowed 64-bit functions from ARB_gpu_shader_int64 > spec. > > v2: restrict int64/double functions better. > > Signed-off-by: Dave Airlie > Reviewed-by: Ian Romanick > --- > src/compiler/glsl/builtin

[Mesa-dev] [PATCH 23/59] glsl: Add 64-bit integer functions. (v2)

2016-10-25 Thread Ian Romanick
From: Dave Airlie These are all the allowed 64-bit functions from ARB_gpu_shader_int64 spec. v2: restrict int64/double functions better. Signed-off-by: Dave Airlie Reviewed-by: Ian Romanick --- src/compiler/glsl/builtin_functions.cpp | 179 +++- 1 file changed, 17