Re: [Mesa-dev] [PATCH 3/3] gallium/auxiliary/vl: Add barrier/unbind after compute shader launch.

2019-04-03 Thread Ilia Mirkin
On Tue, Apr 2, 2019 at 2:22 PM Zhu, James wrote: > > Add memory barrier sync and unbind resource after launch will enhance > the robustness. I can't tell from the comment -- is this working around driver bugs, or is the state tracker using the API incorrectly and this fixes the usage. If the

Re: [Mesa-dev] [PATCH 3/3] gallium/auxiliary/vl: Add barrier/unbind after compute shader launch.

2019-04-03 Thread Marek Olšák
On Tue, Apr 2, 2019 at 2:22 PM Zhu, James wrote: > Add memory barrier sync and unbind resource after launch will enhance > the robustness. > > Signed-off-by: James Zhu > --- > src/gallium/auxiliary/vl/vl_compositor_cs.c | 11 +++ > 1 file changed, 11 insertions(+) > > diff --git

[Mesa-dev] [PATCH 3/3] gallium/auxiliary/vl: Add barrier/unbind after compute shader launch.

2019-04-02 Thread Zhu, James
Add memory barrier sync and unbind resource after launch will enhance the robustness. Signed-off-by: James Zhu --- src/gallium/auxiliary/vl/vl_compositor_cs.c | 11 +++ 1 file changed, 11 insertions(+) diff --git a/src/gallium/auxiliary/vl/vl_compositor_cs.c