On Wed, Jul 29, 2015 at 1:20 AM, Dave Airlie airl...@gmail.com wrote:
From: Dave Airlie airl...@redhat.com
This is the final piece for ARB_gpu_shader5,
The code is based on the r600 code from Glenn Kennard,
and myself.
While developing this, I'm not 100% sure of all the calculations
made
From: Dave Airlie airl...@redhat.com
This is the final piece for ARB_gpu_shader5,
The code is based on the r600 code from Glenn Kennard,
and myself.
While developing this, I'm not 100% sure of all the calculations
made in the GS registers, this is why the max_stream is worked
out there and used