On 09/01/2016 06:22 PM, Ilia Mirkin wrote:
On Thu, Sep 1, 2016 at 12:14 PM, Samuel Pitoiset
wrote:
On 08/31/2016 11:36 PM, Ilia Mirkin wrote:
On Wed, Aug 31, 2016 at 4:52 PM, Samuel Pitoiset
wrote:
This function will be helpful for
On Thu, Sep 1, 2016 at 12:14 PM, Samuel Pitoiset
wrote:
>
>
> On 08/31/2016 11:36 PM, Ilia Mirkin wrote:
>>
>> On Wed, Aug 31, 2016 at 4:52 PM, Samuel Pitoiset
>> wrote:
>>>
>>> This function will be helpful for resizing the code segment
>>>
On 08/31/2016 11:36 PM, Ilia Mirkin wrote:
On Wed, Aug 31, 2016 at 4:52 PM, Samuel Pitoiset
wrote:
This function will be helpful for resizing the code segment
area when we need to evict all shaders.
Signed-off-by: Samuel Pitoiset
---
On Wed, Aug 31, 2016 at 4:52 PM, Samuel Pitoiset
wrote:
> This function will be helpful for resizing the code segment
> area when we need to evict all shaders.
>
> Signed-off-by: Samuel Pitoiset
> ---
>
On 08/31/2016 11:31 PM, Ilia Mirkin wrote:
On Wed, Aug 31, 2016 at 4:52 PM, Samuel Pitoiset
wrote:
This function will be helpful for resizing the code segment
area when we need to evict all shaders.
Signed-off-by: Samuel Pitoiset
---
On Wed, Aug 31, 2016 at 4:52 PM, Samuel Pitoiset
wrote:
> This function will be helpful for resizing the code segment
> area when we need to evict all shaders.
>
> Signed-off-by: Samuel Pitoiset
> ---
>
This function will be helpful for resizing the code segment
area when we need to evict all shaders.
Signed-off-by: Samuel Pitoiset
---
src/gallium/drivers/nouveau/nvc0/nvc0_context.h | 1 +
src/gallium/drivers/nouveau/nvc0/nvc0_screen.c | 47