Am 14.09.2014 16:07, schrieb mathias.froehl...@gmx.net:
> From: Mathias Fröhlich
>
> This is mostly support for the unclamped versions of
> glDepthRangedNV, glClearDepthdNV and glDepthBoundsdNV.
> Note that OpenGL 4.2 introduced that the traditonal
> glDepthRange functions may no longer clamp to
From: Mathias Fröhlich
This is mostly support for the unclamped versions of
glDepthRangedNV, glClearDepthdNV and glDepthBoundsdNV.
Note that OpenGL 4.2 introduced that the traditonal
glDepthRange functions may no longer clamp to [0, 1],
but OpenGL 4.3 already revoked this behavior to clamp
the ar