On Mon, Nov 23, 2015 at 3:00 AM, Neil Roberts wrote:
> Ben Widawsky writes:
>
>>> + /* The RGBX formats are not renderable. Normally these get mapped
>>> +* internally to RGBA formats when rendering. However on Gen9+ when this
>>> +* internal override is used fast clears don't work so t
Ben Widawsky writes:
>> + /* The RGBX formats are not renderable. Normally these get mapped
>> +* internally to RGBA formats when rendering. However on Gen9+ when this
>> +* internal override is used fast clears don't work so they are disabled
>> in
>> +* brw_meta_fast_clear. To av
On Thu, Nov 19, 2015 at 04:25:21PM +0100, Neil Roberts wrote:
> The RGBX surface formats aren't renderable so we internally remap them
> to RGBA when rendering. They are retained as RGBX when used as
> textures. However since the previous patch fast clears are disabled
> for surfaces that use a dif
The RGBX surface formats aren't renderable so we internally remap them
to RGBA when rendering. They are retained as RGBX when used as
textures. However since the previous patch fast clears are disabled
for surfaces that use a different format for rendering than for
texturing. To avoid this situatio