Cool, thanks.
On Mon, 8 Feb 2016, 4:33 a.m. Dave Airlie wrote:
> On 8 February 2016 at 14:26, Mike Lothian wrote:
> > Does that also add in AoA for OpenGL ES 3.1 or will that require more
> work?
>
> Good question, I've no idea. but I think desktop is > GLES in this
> case, so I should
> update
On 8 February 2016 at 14:26, Mike Lothian wrote:
> Does that also add in AoA for OpenGL ES 3.1 or will that require more work?
Good question, I've no idea. but I think desktop is > GLES in this
case, so I should
update GL3.txt for that as well then.
Dave.
Does that also add in AoA for OpenGL ES 3.1 or will that require more work?
On Mon, 8 Feb 2016 at 03:46 Dave Airlie wrote:
> From: Dave Airlie
>
> Signed-off-by: Dave Airlie
> ---
> docs/GL3.txt | 2 +-
> docs/relnotes/11.2.0.html | 1 +
> src/mesa/state
From: Dave Airlie
Signed-off-by: Dave Airlie
---
docs/GL3.txt | 2 +-
docs/relnotes/11.2.0.html | 1 +
src/mesa/state_tracker/st_extensions.c | 1 +
3 files changed, 3 insertions(+), 1 deletion(-)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 257fc73..02