Re: [Mesa-dev] [PATCH V2 11/11] Radeonsi: Use dma_copy when possible for si_blit.

2014-05-29 Thread Marek Olšák
Hi Axel, Could you please describe what GPU offloading means? Some checks can be modified to: info-src.box.width 0 info-src.box.height 0 ... resource-nr_samples = 1 You don't have to check if the box depth equals 1. You just need to make sure the box depths are equal to each other, like

Re: [Mesa-dev] [PATCH V2 11/11] Radeonsi: Use dma_copy when possible for si_blit.

2014-05-29 Thread Axel Davy
On 29/05/2014 13:37, Marek Olšák wrote : Hi Axel, Could you please describe what GPU offloading means? It's using a different GPU to render and to display. Basically the gpu offloading support added by the patches is similar to enduro. Some checks can be modified to: info-src.box.width 0

Re: [Mesa-dev] [PATCH V2 11/11] Radeonsi: Use dma_copy when possible for si_blit.

2014-05-29 Thread Marek Olšák
On Thu, May 29, 2014 at 8:15 PM, Axel Davy axel.d...@ens.fr wrote: On 29/05/2014 13:37, Marek Olšák wrote : Hi Axel, Could you please describe what GPU offloading means? It's using a different GPU to render and to display. Basically the gpu offloading support added by the patches is

[Mesa-dev] [PATCH V2 11/11] Radeonsi: Use dma_copy when possible for si_blit.

2014-05-28 Thread Axel Davy
This improves GLX DRI3 Gpu offloading significantly on cpu bound benchmarks particularly. No performance impact for DRI2 Gpu offloading. v2: Add missing tests Signed-off-by: Axel Davy axel.d...@ens.fr --- src/gallium/drivers/radeonsi/si_blit.c | 20 1 file changed, 20