Re: [Mesa-dev] [PATCH V3 06/30] i965: Pretend we don't support BRW_SURFACEFORMAT_R16G16B16_FLOAT for textures.

2014-04-06 Thread Kenneth Graunke
On 04/02/2014 01:05 AM, Chris Forbes wrote: None of the other 3-component 16bpc formats are directly supported, so they get promoted to XRGB equivalents. *Not* promoting RGB16F the same way makes texture views much more fiddly -- we don't want to have to do crazy copying behind the scenes.

Re: [Mesa-dev] [PATCH V3 06/30] i965: Pretend we don't support BRW_SURFACEFORMAT_R16G16B16_FLOAT for textures.

2014-04-06 Thread Chris Forbes
Yes, that will work -- will do. On Mon, Apr 7, 2014 at 5:29 PM, Kenneth Graunke kenn...@whitecape.org wrote: On 04/02/2014 01:05 AM, Chris Forbes wrote: None of the other 3-component 16bpc formats are directly supported, so they get promoted to XRGB equivalents. *Not* promoting RGB16F the same

[Mesa-dev] [PATCH V3 06/30] i965: Pretend we don't support BRW_SURFACEFORMAT_R16G16B16_FLOAT for textures.

2014-04-02 Thread Chris Forbes
None of the other 3-component 16bpc formats are directly supported, so they get promoted to XRGB equivalents. *Not* promoting RGB16F the same way makes texture views much more fiddly -- we don't want to have to do crazy copying behind the scenes. (with my other master + my experimental