Re: [Mesa-dev] [PATCH v2] glsl: compute lvalues of [in]out parameters before inlined function body

2016-10-27 Thread Ian Romanick
On 10/20/2016 02:00 AM, Nicolai Hähnle wrote: > From: Nicolai Hähnle > > This is required when an out argument involves an array index that is either > a global variable modified by the function or another out argument in the > same function call. > > Fixes the shaders/out-parameter-indexing/vs-

Re: [Mesa-dev] [PATCH v2] glsl: compute lvalues of [in]out parameters before inlined function body

2016-10-27 Thread Nicolai Hähnle
Ping. On 20.10.2016 11:00, Nicolai Hähnle wrote: From: Nicolai Hähnle This is required when an out argument involves an array index that is either a global variable modified by the function or another out argument in the same function call. Fixes the shaders/out-parameter-indexing/vs-inout-in

[Mesa-dev] [PATCH v2] glsl: compute lvalues of [in]out parameters before inlined function body

2016-10-20 Thread Nicolai Hähnle
From: Nicolai Hähnle This is required when an out argument involves an array index that is either a global variable modified by the function or another out argument in the same function call. Fixes the shaders/out-parameter-indexing/vs-inout-index-inout-* tests. v2: - modify the ir_dereference_