On 07.12.2016 02:07, Marek Olšák wrote:
On Tue, Dec 6, 2016 at 11:48 AM, Nicolai Hähnle wrote:
From: Nicolai Hähnle
This is for geometry shader outputs. Without it, drivers have no way of
knowing which stream each output is intended for, and have
On Tue, Dec 6, 2016 at 11:48 AM, Nicolai Hähnle wrote:
> From: Nicolai Hähnle
>
> This is for geometry shader outputs. Without it, drivers have no way of
> knowing which stream each output is intended for, and have to
> conservatively write all
From: Nicolai Hähnle
This is for geometry shader outputs. Without it, drivers have no way of
knowing which stream each output is intended for, and have to
conservatively write all outputs to all streams.
Separate stream numbers for each component are required due to