On Sun, Feb 7, 2016 at 12:02 PM, Samuel Pitoiset
wrote:
>
>
> On 02/07/2016 12:28 AM, Ilia Mirkin wrote:
>>
>> I believe that the previous suggestion was that cso didn't need to
>> know anything about compute shaders... just call the functions
>> directly.
>
>
> It seems like the previous suggesti
On 02/07/2016 12:28 AM, Ilia Mirkin wrote:
I believe that the previous suggestion was that cso didn't need to
know anything about compute shaders... just call the functions
directly.
It seems like the previous suggestion was to *only* remove
cso_{save,restore}_compute_shader() because they a
I believe that the previous suggestion was that cso didn't need to
know anything about compute shaders... just call the functions
directly.
On Sat, Feb 6, 2016 at 5:04 PM, Samuel Pitoiset
wrote:
> Changes from v2:
> - removed cso_{save,restore}_compute_shader() functions and the
>compute_sha
Changes from v2:
- removed cso_{save,restore}_compute_shader() functions and the
compute_shader_saved variable because disabling compute shaders for
meta ops is not currently needed
Signed-off-by: Samuel Pitoiset
Reviewed-by: Ilia Mirkin (v1)
---
src/gallium/auxiliary/cso_cache/cso_conte