Re: [Mesa-dev] [PATCH v2 2/8] glsl: Distinguish between no interpolation qualifier and 'smooth'

2011-10-26 Thread Kenneth Graunke
On 10/25/2011 08:38 PM, Paul Berry wrote: > Previously, we treated the 'smooth' qualifier as equivalent to no > qualifier at all. However, this is incorrect for the built-in color > variables (gl_FrontColor, gl_BackColor, gl_FrontSecondaryColor, and > gl_BackSecondaryColor). For those variables,

[Mesa-dev] [PATCH v2 2/8] glsl: Distinguish between no interpolation qualifier and 'smooth'

2011-10-25 Thread Paul Berry
Previously, we treated the 'smooth' qualifier as equivalent to no qualifier at all. However, this is incorrect for the built-in color variables (gl_FrontColor, gl_BackColor, gl_FrontSecondaryColor, and gl_BackSecondaryColor). For those variables, if there is no qualifier at all, interpolation sho