Re: [Mesa-dev] [PATCH v2 20/20] radeonsi: enable TGSI support cap for compute shaders

2016-04-15 Thread Mike Lothian
Hi I've tested this with Middle-Earth Shadow of Mordor on my Tonga based M395X Feel free to add my tested by if it's worth anything Cheers Mike On Wed, 13 Apr 2016, 8:30 p.m. Bas Nieuwenhuizen, wrote: > v2: Use chip_class instead of family. > > Signed-off-by: Bas Nieuwenhuizen > Reviewed-by

Re: [Mesa-dev] [PATCH v2 20/20] radeonsi: enable TGSI support cap for compute shaders

2016-04-14 Thread Nicolai Hähnle
Patches 7, 8, 12-14, 17 are Reviewed-by: Nicolai Hähnle On 13.04.2016 14:30, Bas Nieuwenhuizen wrote: v2: Use chip_class instead of family. Signed-off-by: Bas Nieuwenhuizen Reviewed-by: Nicolai Hähnle --- docs/GL3.txt | 4 ++-- docs/relnotes/11.3.0.html

[Mesa-dev] [PATCH v2 20/20] radeonsi: enable TGSI support cap for compute shaders

2016-04-13 Thread Bas Nieuwenhuizen
v2: Use chip_class instead of family. Signed-off-by: Bas Nieuwenhuizen Reviewed-by: Nicolai Hähnle --- docs/GL3.txt | 4 ++-- docs/relnotes/11.3.0.html | 1 + src/gallium/drivers/radeon/r600_pipe_common.c | 21 - src/gal