2017-09-22 11:31 GMT+02:00 Lucas Stach :
> Currently we are blitting the whole resource when the RS is used to
> de-/tile a resource. This can be very inefficient for large resources
> where the transfer is only changing a small part of the resource
> (happens a lot with
On Fri, Sep 22, 2017 at 11:31:51AM +0200, Lucas Stach wrote:
> Currently we are blitting the whole resource when the RS is used to
> de-/tile a resource. This can be very inefficient for large resources
> where the transfer is only changing a small part of the resource
> (happens a lot with
Currently we are blitting the whole resource when the RS is used to
de-/tile a resource. This can be very inefficient for large resources
where the transfer is only changing a small part of the resource
(happens a lot with glTexSubImage2D).
Optimize this by only blitting the tile aligned