On 2017-10-20 16:24:54, Jason Ekstrand wrote:
> On Thu, Oct 19, 2017 at 3:25 PM, Timothy Arceri
> wrote:
>
> > Maybe add to docs?
> >
>
> I'm not sure how I feel about that. I'm scared to death of options like
> this becoming something some random user on the internet
On Thu, Oct 19, 2017 at 3:25 PM, Timothy Arceri
wrote:
> Maybe add to docs?
>
I'm not sure how I feel about that. I'm scared to death of options like
this becoming something some random user on the internet decides they
should use because it keeps the pre-populated
Maybe add to docs?
On 19/10/17 16:32, Jordan Justen wrote:
The MESA_GLSL_CACHE_TIMESTAMP environment variable can be set to
override the driver timestamp. Usually the driver will specify a hash
of their driver build so the cache items become invalid with each
driver build.
We don't guarantee a
The MESA_GLSL_CACHE_TIMESTAMP environment variable can be set to
override the driver timestamp. Usually the driver will specify a hash
of their driver build so the cache items become invalid with each
driver build.
We don't guarantee a stable serialized shader cache format, so
changing the