On Wed, Mar 21, 2018 at 12:34 PM, Neil Roberts wrote:
> The SPIR-V spec doesn’t specify a size requirement for these and the
> equivalent functions in the GLSL spec have explicit alternatives for
> doubles. Refract is a little bit more complicated due to the fact that
> the final argument is alwa
The SPIR-V spec doesn’t specify a size requirement for these and the
equivalent functions in the GLSL spec have explicit alternatives for
doubles. Refract is a little bit more complicated due to the fact that
the final argument is always supposed to be a scalar 32- or 16- bit
float regardless of th