On Mon, 2016-05-23 at 16:07 -0700, Kenneth Graunke wrote:
> On Friday, May 20, 2016 4:53:24 PM PDT Jason Ekstrand wrote:
> >
> > This prevents array overflow when the block is actually an array of
> > UBOs or
> > SSBOs. On some hardware such as i965, such overflows can cause GPU
> > hangs.
> >
On Friday, May 20, 2016 4:53:24 PM PDT Jason Ekstrand wrote:
> This prevents array overflow when the block is actually an array of UBOs or
> SSBOs. On some hardware such as i965, such overflows can cause GPU hangs.
>
> Reviewed-by: Ian Romanick
> ---
>
This prevents array overflow when the block is actually an array of UBOs or
SSBOs. On some hardware such as i965, such overflows can cause GPU hangs.
Reviewed-by: Ian Romanick
---
src/compiler/glsl/ir_optimization.h | 2 +-
src/compiler/glsl/linker.cpp