Re: [Mesa-dev] [PATCH v3 25/48] intel/cs: Drop max_dispatch_width checks from compile_cs

2017-10-27 Thread Jason Ekstrand
On Fri, Oct 27, 2017 at 1:18 AM, Iago Toral wrote: > On Wed, 2017-10-25 at 16:25 -0700, Jason Ekstrand wrote: > > The only things that adjust fs_visitor::max_dispatch_width are render > > target writes which don't happen in compute shaders so they're > > pointless. > > --- > >

Re: [Mesa-dev] [PATCH v3 25/48] intel/cs: Drop max_dispatch_width checks from compile_cs

2017-10-27 Thread Iago Toral
On Wed, 2017-10-25 at 16:25 -0700, Jason Ekstrand wrote: > The only things that adjust fs_visitor::max_dispatch_width are render > target writes which don't happen in compute shaders so they're > pointless. > --- >  src/intel/compiler/brw_fs.cpp | 6 ++ >  1 file changed, 2 insertions(+), 4

[Mesa-dev] [PATCH v3 25/48] intel/cs: Drop max_dispatch_width checks from compile_cs

2017-10-25 Thread Jason Ekstrand
The only things that adjust fs_visitor::max_dispatch_width are render target writes which don't happen in compute shaders so they're pointless. --- src/intel/compiler/brw_fs.cpp | 6 ++ 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/src/intel/compiler/brw_fs.cpp