Sean,
I got ready to push this and ran it against piglit and one of the tests
errored out. Looking into it further, it was a bug in the test. I've sent
a patch:
http://lists.freedesktop.org/archives/piglit/2015-March/015156.html
I'll merge the mesa commit once we get piglit fixed.
--Jason
On
On Thu, Mar 12, 2015 at 9:24 PM, Jason Ekstrand ja...@jlekstrand.net
wrote:
Sean,
I got ready to push this and ran it against piglit and one of the tests
errored out. Looking into it further, it was a bug in the test. I've sent
a patch:
Jason,
No worries. It looks like my mail client munged the patch in some way.
I'm sending it as an attachment in the hopes that it will remain
untouched.
Sean Burke
On Wed, Mar 11, 2015 at 2:53 PM, Jason Ekstrand ja...@jlekstrand.net wrote:
Sean,
Sorry it's taken so long for me to get to
Sean,
Sorry it's taken so long for me to get to this, but I went to test/push
this today and it doesn't apply against current mesa master. Can you
please either rebase on master and re-send or give me the SHA1 hash of the
commit this one is based on. (Not the SHA1 of this commit but the previous
On Mar 7, 2015 10:33 PM, Kenneth Graunke kenn...@whitecape.org wrote:
On Saturday, March 07, 2015 10:09:15 PM Jason Ekstrand wrote:
LGTM.
Jason,
Sean doesn't have commit access (it's actually his first patch) - if
this is good to go, would you mind pushing it for him?
I thought as much.
The memory layout of compatible internal formats may differ in bytes per
block, so TexFormat is not a reliable measure of compatibility. For example,
GL_RGB8 and GL_RGB8UI are compatible formats, but GL_RGB8 may be laid out in
memory as B8G8R8X8. If GL_RGB8UI has a 3 byte-per-block memory layout,
On Saturday, March 07, 2015 10:09:15 PM Jason Ekstrand wrote:
LGTM.
Jason,
Sean doesn't have commit access (it's actually his first patch) - if
this is good to go, would you mind pushing it for him?
Nice work, Sean!
--Ken
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LGTM.
On Mar 7, 2015 8:34 PM, Sean Burke leftmost...@gmail.com wrote:
The memory layout of compatible internal formats may differ in bytes per
block, so TexFormat is not a reliable measure of compatibility. For
example,
GL_RGB8 and GL_RGB8UI are compatible formats, but GL_RGB8 may be laid out