Re: [Mesa-dev] [PATCH v4 58/63] radeonsi: only decompress resident textures/images when used

2017-06-13 Thread Samuel Pitoiset
On 06/13/2017 11:13 PM, Marek Olšák wrote: On Mon, Jun 12, 2017 at 2:36 PM, Samuel Pitoiset wrote: When the current bound shaders don't use any bindless textures or images, it's useless to decompress the resident resources. v4: - inline si_*_uses_bindless_*() v3:

Re: [Mesa-dev] [PATCH v4 58/63] radeonsi: only decompress resident textures/images when used

2017-06-13 Thread Marek Olšák
On Mon, Jun 12, 2017 at 2:36 PM, Samuel Pitoiset wrote: > When the current bound shaders don't use any bindless textures > or images, it's useless to decompress the resident resources. > > v4: - inline si_*_uses_bindless_*() > v3: - rebased and updated check for compute

[Mesa-dev] [PATCH v4 58/63] radeonsi: only decompress resident textures/images when used

2017-06-12 Thread Samuel Pitoiset
When the current bound shaders don't use any bindless textures or images, it's useless to decompress the resident resources. v4: - inline si_*_uses_bindless_*() v3: - rebased and updated check for compute Signed-off-by: Samuel Pitoiset Reviewed-by: Marek Olšák