On 28.04.2017 23:11, Gregory Hainaut wrote:
I extended the struct __DRIbackgroundCallableExtensionRec because
the other function pointer is already related for glthread.
DRI2/DRI3 glx code path check that display can be locked (basically
XInitThread was called)
EGL code path is more tricky as
On Fri, Apr 28, 2017 at 2:11 PM, Gregory Hainaut
wrote:
> I extended the struct __DRIbackgroundCallableExtensionRec because
> the other function pointer is already related for glthread.
>
> DRI2/DRI3 glx code path check that display can be locked (basically
>
I extended the struct __DRIbackgroundCallableExtensionRec because
the other function pointer is already related for glthread.
DRI2/DRI3 glx code path check that display can be locked (basically
XInitThread was called)
EGL code path is more tricky as we don't want to pull X11 header. Instead
the