[Mesa-dev] Fixing webgl crashes

2011-05-25 Thread Eric Anholt
This is a series to fix our Firefox WebGL crashes. Their debug code, which they do nightly testing on, uses a debug mode which calls glFinish() after every operation. That revealed failures in our glFinish() implementation. I'm not really pleased with the state handling for _ColorDrawBuffers[].

Re: [Mesa-dev] Fixing webgl crashes

2011-05-25 Thread Benoit Jacob
- Original Message - This is a series to fix our Firefox WebGL crashes. Their debug code, which they do nightly testing on, uses a debug mode which calls glFinish() after every operation. That revealed failures in our glFinish() implementation. Thumbs up! Just FYI --- the nightly

Re: [Mesa-dev] Fixing webgl crashes

2011-05-25 Thread Brian Paul
On 05/25/2011 06:23 PM, Eric Anholt wrote: This is a series to fix our Firefox WebGL crashes. Their debug code, which they do nightly testing on, uses a debug mode which calls glFinish() after every operation. That revealed failures in our glFinish() implementation. I'm not really pleased