On Thu, Mar 1, 2012 at 7:56 PM, Patrick Baggett
wrote:
> Now I'm curious. Is it the case that every DRI1 driver could be a DRI2
> driver with enough effort? Not talking about emulating hardware features.
In theory yes. in some situations its sub-optimal like low VRAM cards,
since DRI1 was based a
On Thu, 2012-03-01 at 13:56 -0600, Patrick Baggett wrote:
> Now I'm curious. Is it the case that every DRI1 driver could be a DRI2
> driver with enough effort? Not talking about emulating hardware
> features.
>
>
> Patrick
DRI2 impose nothing on hw capabilities. So any hw can do DRI2 even hw
wit
On 01/03/12 11:46 AM, Dave Airlie wrote:
On Thu, Mar 1, 2012 at 7:25 PM, Connor Behan wrote:
On 01/03/12 01:36 AM, Dave Airlie wrote:
You can still build r128_dri.so from Mesa 7.11 and it will work with later
Mesa libGLs fine. You just can't build it from Mesa 8.0 source anymore.
Really? Even
Now I'm curious. Is it the case that every DRI1 driver *could be* a DRI2
driver with enough effort? Not talking about emulating hardware features.
Patrick
On Thu, Mar 1, 2012 at 1:46 PM, Dave Airlie wrote:
> On Thu, Mar 1, 2012 at 7:25 PM, Connor Behan
> wrote:
> > On 01/03/12 01:36 AM, Dave A
On Thu, Mar 1, 2012 at 7:25 PM, Connor Behan wrote:
> On 01/03/12 01:36 AM, Dave Airlie wrote:
>>
>> You can still build r128_dri.so from Mesa 7.11 and it will work with later
>> Mesa libGLs fine. You just can't build it from Mesa 8.0 source anymore.
>
> Really? Even if no one updates r128 to stay
On 01/03/12 01:36 AM, Dave Airlie wrote:
You can still build r128_dri.so from Mesa 7.11 and it will work with
later Mesa libGLs fine. You just can't build it from Mesa 8.0 source
anymore.
Really? Even if no one updates r128 to stay compatible with new libGLs
and no one updating libGL gives a s
On Thu, Mar 1, 2012 at 7:36 AM, Connor Behan wrote:
> I am a first time mailing list joiner, long time user of exclusively free
> video drivers. I was very upset to see the DRI1 drivers removed from the
> codebase in August and I waited until now to complain because I wanted to
> see if the good c
There is one thing you didn't cover in your questions/myths: old hardware is
often very limited by today standards, and removing it allows the code to
become simpler (less fallbacks, more shared code, uniform code paths), as we
can raise the assumptions of what a driver can and cannot do. And t
I am a first time mailing list joiner, long time user of exclusively
free video drivers. I was very upset to see the DRI1 drivers removed
from the codebase in August and I waited until now to complain because I
wanted to see if the good changes like OpenGL3 would at least make it
into the 8.0 r