On Fre, 2011-11-11 at 21:25 +0100, Theiss, Ingo wrote:
Am Freitag, 11. November 2011 14:53 CET, Brian Paul brian.e.p...@gmail.com
schrieb:
Ingo, if you could find out what the format/type parameters to
glReadPixels are, we could look into some optimization in the state
tracker. I
On Fre, 2011-11-11 at 07:35 +0100, Mathias Fröhlich wrote:
On Thursday, November 10, 2011 18:42:13 Michel Dänzer wrote:
On Don, 2011-11-10 at 11:01 +0100, Theiss, Ingo wrote:
The function calls of mesa/state_tracker/st_cb_readpixels.c:382 -
st_readpixels and mesa/main/pack.c:552 -
Am Freitag, 11. November 2011 12:09 CET, Michel Dänzer mic...@daenzer.net
schrieb:
So It makes sense to find a glReadPixels in VirtualGL's glxSwapBuffers.
Ah. I thought the time measurements in Ingo's original post were for the
Mesa glXSwapBuffers, not the VirtualGL one. If it's the
On Fre, 2011-11-11 at 14:15 +0100, Theiss, Ingo wrote:
Am Freitag, 11. November 2011 12:09 CET, Michel Dänzer mic...@daenzer.net
schrieb:
So It makes sense to find a glReadPixels in VirtualGL's glxSwapBuffers.
Ah. I thought the time measurements in Ingo's original post were for the
2011/11/11 Michel Dänzer mic...@daenzer.net:
Anyway, I guess there's room for optimization in glReadPixels...
Ingo, if you could find out what the format/type parameters to
glReadPixels are, we could look into some optimization in the state
tracker. I wouldn't be surprised if there's some
- Original Message -
Am Freitag, 11. November 2011 14:33 CET, Michel Dänzer
mic...@daenzer.net schrieb:
On Fre, 2011-11-11 at 14:15 +0100, Theiss, Ingo wrote:
Am Freitag, 11. November 2011 12:09 CET, Michel Dänzer
mic...@daenzer.net schrieb:
So It makes sense to
On Fre, 2011-11-11 at 06:52 -0800, Jose Fonseca wrote:
- Original Message -
Am Freitag, 11. November 2011 14:33 CET, Michel Dänzer
mic...@daenzer.net schrieb:
On Fre, 2011-11-11 at 14:15 +0100, Theiss, Ingo wrote:
Here are the compiler flags used.
Ok I have added -mfpmath=sse to the 32-bit CFLAGS and the readback
performance increased from 30.44 Mpixels/sec to 48.92 Mpixel/sec. We
are getting closer to the 64-bit performance.
hmm. you should try -msse2 too. It's implied on 64bits, and I'm not sure if
-march/-mfpmath=sse by
Am Freitag, 11. November 2011 14:53 CET, Brian Paul brian.e.p...@gmail.com
schrieb:
2011/11/11 Michel Dänzer mic...@daenzer.net:
Anyway, I guess there's room for optimization in glReadPixels...
Ingo, if you could find out what the format/type parameters to
glReadPixels are, we could
Hi Michel,
thanks for the reply and your suggestions.
It took me a while to figure out how to use and run oprofile but finally I was
able to produce some hopefully useable output.
The function calls of mesa/state_tracker/st_cb_readpixels.c:382 -
st_readpixels and mesa/main/pack.c:552 -
On Don, 2011-11-10 at 11:01 +0100, Theiss, Ingo wrote:
The function calls of mesa/state_tracker/st_cb_readpixels.c:382 -
st_readpixels and mesa/main/pack.c:552 - _mesa_pack_rgba_span_float
clearly stands out when comparing the 32 bit and 64 bit profile.
I'm afraid that's a red herring, as I
Michael,
On Thursday, November 10, 2011 18:42:13 Michel Dänzer wrote:
On Don, 2011-11-10 at 11:01 +0100, Theiss, Ingo wrote:
The function calls of mesa/state_tracker/st_cb_readpixels.c:382 -
st_readpixels and mesa/main/pack.c:552 - _mesa_pack_rgba_span_float
clearly stands out when
On Fre, 2011-11-04 at 13:38 +0100, Theiss, Ingo wrote:
I am using VirtualGL (http://www.virtualgl.org) for full 3D hardware
accelerated remote OpenGL applications with latest mesa from git
(compiled for both 32 bit and 64 bit) on my 64 bit Debian Wheezy box.
When I run a 32 bit application
Hi everyone,
this is my first post to a mailing list here at freedesktop.org and I hope this
is the right place for my question/problem.
I am using VirtualGL (http://www.virtualgl.org) for full 3D hardware
accelerated remote OpenGL applications with latest mesa from git (compiled for
both 32
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