Re: [Mesa-dev] Why failover module are not used?

2011-09-23 Thread Marek Olšák
Lack of interest. Nobody wants fallbacks. Especially fallbacks with 0.1 fps, which kinda looks like a hardlock for a while. Besides that, mapping VRAM to user address space is impractical for several reasons. Marek On Fri, Sep 23, 2011 at 9:18 AM, wrote: > Hi all, > >    In our mesa code, there

Re: [Mesa-dev] Why failover module are not used?

2011-09-23 Thread Jerome Glisse
On Fri, Sep 23, 2011 at 3:18 AM, wrote: > Hi all, > >    In our mesa code, there is a pipe driver named failover which is not used > at all.  I think the failover pipe driver is a good solution of the hardware > without full capability to support GL2.0. But why it’s discarded? It’s > because fall

[Mesa-dev] Why failover module are not used?

2011-09-23 Thread JacobHe
Hi all, In our mesa code, there is a pipe driver named failover which is not used at all. I think the failover pipe driver is a good solution of the hardware without full capability to support GL2.0. But why it's discarded? It's because fallback solution isn't needed for almost all hardware or