[Mesa-dev] texelFetch*Offset from EXT_gpu_shader4

2013-10-14 Thread Mike Lothian
Hi I'm going to try adding in support for texelFetch*Offset to try and get anti aliasing working in the Unigine demos I'm not sure if anything more will be required but I just wanted to check no one else is working on this Thanks Mike ___ mesa-dev

Re: [Mesa-dev] texelFetch*Offset from EXT_gpu_shader4

2013-10-14 Thread Ian Romanick
On 10/14/2013 06:40 AM, Mike Lothian wrote: Hi I'm going to try adding in support for texelFetch*Offset to try and get anti aliasing working in the Unigine demos texelFetchOffset is already supported by GLSL 1.30. There's a lot more to EXT_gpu_shader4 than just these built in functions.