Re: [Mesa-dev] [PATCH] glsl: enable early_fragment_tests implicitly with post_depth_coverage

2017-02-22 Thread Iago Toral
On Wed, 2017-02-22 at 21:15 +0100, Marek Olšák wrote: > On Wed, Feb 22, 2017 at 9:11 PM, Matt Turner > wrote: > > > > On Wed, Feb 22, 2017 at 12:06 AM, Iago Toral Quiroga > .com> wrote: > > > > > > From: Iago Toral Quiroga

Re: [Mesa-dev] [PATCH] glsl: enable early_fragment_tests implicitly with post_depth_coverage

2017-02-22 Thread Marek Olšák
On Wed, Feb 22, 2017 at 9:11 PM, Matt Turner wrote: > On Wed, Feb 22, 2017 at 12:06 AM, Iago Toral Quiroga > wrote: >> From: Iago Toral Quiroga > > Oops :) Sneaky product placement. :) Marek

Re: [Mesa-dev] [PATCH] glsl: enable early_fragment_tests implicitly with post_depth_coverage

2017-02-22 Thread Matt Turner
On Wed, Feb 22, 2017 at 12:06 AM, Iago Toral Quiroga wrote: > From: Iago Toral Quiroga Oops :) ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org

Re: [Mesa-dev] [PATCH] glsl: enable early_fragment_tests implicitly with post_depth_coverage

2017-02-22 Thread Marek Olšák
Reviewed-by: Marek Olšák Marek On Wed, Feb 22, 2017 at 9:06 AM, Iago Toral Quiroga wrote: > From: Iago Toral Quiroga > > From ARB_post_depth_coverage: > >"This extension allows the fragment shader to