Hi,
On 8 March 2018 at 17:08, Ilia Mirkin wrote:
> On Thu, Mar 8, 2018 at 11:57 AM, Mario Kleiner
> wrote:
>> Under EGL there is matching of channel masks, so only X11+GLX is
>> problematic. Not sure if anything special would need to be done for
On Thu, Mar 8, 2018 at 11:57 AM, Mario Kleiner
wrote:
> Cc'ing mesa-dev, which was left out.
>
>
> On 03/05/2018 01:40 PM, Ilia Mirkin wrote:
>>
>> On Mon, Mar 5, 2018 at 2:25 AM, Mario Kleiner
>> wrote:
>>> Afaics EGL does the right thing
Cc'ing mesa-dev, which was left out.
On 03/05/2018 01:40 PM, Ilia Mirkin wrote:
On Mon, Mar 5, 2018 at 2:25 AM, Mario Kleiner
wrote:
On 02/05/2018 12:50 AM, Ilia Mirkin wrote:
In case anyone's curious about 30bpp framebuffer support, here's the
current status: