From: Thomas Hellstrom thellst...@vmware.com
In some situations it's important to restrict the sizes of buffers that the
cached buffer manager is allowed to return
Signed-off-by: Thomas Hellstrom thellst...@vmware.com
Cc: 10.1 mesa-sta...@lists.freedesktop.org
---
Reviewed-by: Thomas Hellstrom thellst...@vmware.com
Cc: 10.1 mesa-sta...@lists.freedesktop.org
---
src/gallium/drivers/svga/svga_state_framebuffer.c |5 -
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/src/gallium/drivers/svga/svga_state_framebuffer.c
Reviewed-by: Thomas Hellstrom thellst...@vmware.com
Cc: 10.1 mesa-sta...@lists.freedesktop.org
---
src/gallium/drivers/svga/svga_resource_buffer.h | 76 +++
1 file changed, 76 insertions(+)
diff --git a/src/gallium/drivers/svga/svga_resource_buffer.h
From: Thomas Hellstrom thellst...@vmware.com
Signed-off-by: Thomas Hellstrom thellst...@vmware.com
Reviewed-by: Brian Paul bri...@vmware.com
Cc: 10.1 mesa-sta...@lists.freedesktop.org
---
src/gallium/auxiliary/Makefile.sources |1 +
src/gallium/auxiliary/util/u_debug_flush.c | 391
From: Thomas Hellstrom thellst...@vmware.com
In some situations, it may be desirable to bypass the cache at buffer
creation but to insert the buffer in the cache at buffer destruction.
One such situation is where we already have a kernel representation of a
buffer that we want to use, but we also
From: Thomas Hellstrom thellst...@vmware.com
The linux winsys needs to know whether a surface is shared.
For guest-backed surfaces we need this information to avoid allocating a
mob out of the mob cache for shared surfaces, but instead allocate a shared
mob, that is never put in the mob cache,
On Thu, Feb 13, 2014 at 9:09 AM, sathishkumar sivagurunathan
sathish1...@gmail.com wrote:
Hi,
I am trying to check the graphics card that I have.. From internet
search, I found the following command lists the graphics card in a system.
1) sudo lshw -C display; lsb_release -a; uname -a;
On Wed, Feb 12, 2014 at 2:21 PM, Marek Olšák mar...@gmail.com wrote:
Acked-by: Marek Olšák marek.ol...@amd.com
Please don't close the FDO bugs after this is committed.
I don't plan to.
Thanks,
Alex
Marek
On Wed, Feb 12, 2014 at 6:20 PM, Alex Deucher alexdeuc...@gmail.com wrote:
Change
Please, can the size factor be a float?
Thanks,
Marek
On Fri, Feb 14, 2014 at 2:21 AM, Brian Paul bri...@vmware.com wrote:
From: Thomas Hellstrom thellst...@vmware.com
In some situations it's important to restrict the sizes of buffers that the
cached buffer manager is allowed to return
Unfortunately there's only one RT_ARRAY_MODE setting for all
attachments, so clears were previously truncated to the minimum number
of layers any attachment had. Instead set the RT_ARRAY_MODE to 512 (the
max number of layers) before doing the clear. This fixes
Hi Christoph,
bin/shader_runner
tests/spec/glsl-1.40/uniform_buffer/fs-struct-copy-complicated.shader_test
-auto
bin/shader_runner
tests/spec/glsl-1.40/uniform_buffer/vs-struct-copy-complicated.shader_test
-auto
bin/shader_runner
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