On Mon, 2015-05-18 at 15:49 -0700, Jordan Justen wrote:
On 2015-05-14 07:06:03, Iago Toral Quiroga wrote:
Because SSBOs are very similar to UBOs the implementation attempts to
reuse the code we already have for UBOs wherever we can. There is a lot
of code in the GLSL compiler to deal with
On Mon, 2015-05-18 at 15:58 -0700, Jordan Justen wrote:
On 2015-05-14 07:06:30, Iago Toral Quiroga wrote:
Extend the existing lower_ubo_reference pass to also detect SSBO writes
and lower them to ir_ssbo_store nodes.
---
src/glsl/lower_ubo_reference.cpp | 412
2015-05-18 1:46 GMT+08:00 Chih-Wei Huang cwhu...@android-x86.org:
2015-05-16 2:46 GMT+08:00 Ilia Mirkin imir...@alum.mit.edu:
Please elaborate why this is necessary. I have, in the past, had
requests to move to the C++11 std::unordered_set -- would that work
for you? I'd be happy with a #if
https://bugs.freedesktop.org/show_bug.cgi?id=90310
Julien Isorce julien.iso...@gmail.com changed:
What|Removed |Added
CC||bri...@vmware.com
This flag is typically used to request pinned host memory, to avoid
any copies between GPU and CPU.
This improves throughput with an older OpenCL app which I unfortunately
can't publish due to its licensing.
---
src/gallium/state_trackers/clover/core/resource.cpp | 4
1 file changed, 4
According to spec, CL_MEM_USE_HOST_PTR should directly use host memory,
if possible. This is just what userptr is for, so use it.
In case the memory cannot be mapped, a fallback similar to
CL_MEM_COPY_HOST_PTR is used.
---
src/gallium/state_trackers/clover/core/memory.cpp | 2 +-
https://bugs.freedesktop.org/show_bug.cgi?id=90310
--- Comment #1 from Julien Isorce julien.iso...@gmail.com ---
Created attachment 115891
-- https://bugs.freedesktop.org/attachment.cgi?id=115891action=edit
gallium/dri: fix duplicated symbols build error
--
You are receiving this mail
https://bugs.freedesktop.org/show_bug.cgi?id=26411
Tapani Pälli lem...@gmail.com changed:
What|Removed |Added
Status|ASSIGNED|RESOLVED
Am Montag, 18. Mai 2015, 13:35:48 schrieb Tomasz Gajc:
Hello,
my patch is based on that LLVM bug. Mesa with that patch was tested only
with clang by me, and I haven't found any issues when running my system
with mesa with that patch applied.
we had this discussion in the past already, see
Hello;
Here are 2 changes, first one relaxes sampler array index validation
during AST-HIR time for GLSL ES versions 300. Second patch makes sure
that during compilation/linking, index expression has been turned in to
constant.
This fixes https://bugs.freedesktop.org/show_bug.cgi?id=84225 which
Desktop GLSL 130 and GLSL ES 300 allow sampler array indexing where
index can contain a loop induction variable. This extra check makes sure
that all these indexes turn in to constant expressions during
compilation/linking.
Signed-off-by: Tapani Pälli tapani.pa...@intel.com
Cc: 10.5 and 10.6
Dynamic indexing of sampler arrays is prohibited by GLSL ES 3.00.
Earlier versions allow 'constant-index-expression' indexing, where
index can contain a loop induction variable.
Patch allows dynamic indexing for sampler arrays when GLSL ES 3.00.
This change makes 'sampler-array-index.frag'
On 05/19/2015 04:20 PM, Francisco Jerez wrote:
Tapani Pälli tapani.pa...@intel.com writes:
Dynamic indexing of sampler arrays is prohibited by GLSL ES 3.00.
Earlier versions allow 'constant-index-expression' indexing, where
index can contain a loop induction variable.
Patch allows dynamic
On Tue, May 19, 2015 at 7:08 PM, Ilia Mirkin imir...@alum.mit.edu wrote:
Hi Nanley,
I was expecting to see some code dealing with the fact that the block
sizes are all different. Did I miss it, or is that still on the TODO
list?
I think *most* of that code *should* already be there. In
On Wed, May 20, 2015 at 12:35 AM, Jason Ekstrand ja...@jlekstrand.net wrote:
On Tue, May 19, 2015 at 7:08 PM, Ilia Mirkin imir...@alum.mit.edu wrote:
Hi Nanley,
I was expecting to see some code dealing with the fact that the block
sizes are all different. Did I miss it, or is that still on
Previously, we used intrinsic-const_index[1] to represent the number of
array elements to load for load/store intrinsics. However, this set to 1
by every pass that ever creates a load/store intrinsic. Also, while it
might make some sense for registers, it makes no sense whatsoever in SSA.
On top
Previously, the prog_to_nir pass was directly generating uniform load/store
intrinsics. This converts it to use a single giant parameters variable
and we now depend on lowering to get the uniform load/store intrinsics.
One advantage of this is that we now have one code-path after we do the
On Tue, May 19, 2015 at 5:48 PM, Nanley Chery nanleych...@gmail.com wrote:
From: Nanley Chery nanley.g.ch...@intel.com
Signed-off-by: Nanley Chery nanley.g.ch...@intel.com
---
src/mesa/main/format_info.py | 2 ++
src/mesa/main/formats.c | 29 +
2 files
Francisco, any opinion on this patch (as the resident C++ expert)? It
seems a little odd. I'd just as soon skip this, and just use using
std::tr1::unordered_set or using std::unordered_set as necessary in
the next patch. But perhaps this is a common technique?
On Tue, May 19, 2015 at 11:25 PM,
From: Nanley Chery nanley.g.ch...@intel.com
This patch series adds support for the KHR_texture_compression_astc_{ldr,hdr}
extensions. The last two commits enable support for Skylake systems.
Some rendering issues were encountered during testing, so there is some more
work to be done on this
From: Nanley Chery nanley.g.ch...@intel.com
Intel surface formats default to LDR unless there is hardware
support for HDR and the texture is able to be processed in HDR mode.
Signed-off-by: Nanley Chery nanley.g.ch...@intel.com
---
src/mesa/drivers/dri/i965/brw_defines.h | 36
From: Nanley Chery nanley.g.ch...@intel.com
Signed-off-by: Nanley Chery nanley.g.ch...@intel.com
---
.../glapi/gen/KHR_texture_compression_astc.xml | 40 ++
src/mapi/glapi/gen/Makefile.am | 1 +
src/mapi/glapi/gen/gl_API.xml | 2
From: Nanley Chery nanley.g.ch...@intel.com
Signed-off-by: Nanley Chery nanley.g.ch...@intel.com
---
src/mesa/main/texcompress.c | 22 ++
src/mesa/main/teximage.c| 28
2 files changed, 50 insertions(+)
diff --git a/src/mesa/main/texcompress.c
From: Nanley Chery nanley.g.ch...@intel.com
Includes definition of the formats, updates to functions likely to be used, as
well as changes necessary for compilation.
Signed-off-by: Nanley Chery nanley.g.ch...@intel.com
---
src/mesa/main/format_info.py | 3 +
src/mesa/main/formats.c | 130
From: Nanley Chery nanley.g.ch...@intel.com
This is necesary to initialize the gl_texture_image struct.
From the KHR_texture_compression_astc_ldr spec:
Added to Section 3.8.6, Compressed Texture Images
Add the tokens specified above to Table 3.16, Compressed Internal Formats.
In all
From: Nanley Chery nanley.g.ch...@intel.com
Signed-off-by: Nanley Chery nanley.g.ch...@intel.com
---
src/mesa/main/format_info.py | 2 ++
src/mesa/main/formats.c | 29 +
2 files changed, 7 insertions(+), 24 deletions(-)
diff --git a/src/mesa/main/format_info.py
From: Nanley Chery nanley.g.ch...@intel.com
Signed-off-by: Nanley Chery nanley.g.ch...@intel.com
---
src/mesa/main/texcompress.c | 114
1 file changed, 114 insertions(+)
diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c
index
From: Nanley Chery nanley.g.ch...@intel.com
Signed-off-by: Nanley Chery nanley.g.ch...@intel.com
---
src/mesa/main/extensions.c | 3 +++
src/mesa/main/mtypes.h | 3 +++
2 files changed, 6 insertions(+)
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index
From: Nanley Chery nanley.g.ch...@intel.com
Signed-off-by: Nanley Chery nanley.g.ch...@intel.com
---
src/mesa/main/glformats.c | 29 +
1 file changed, 29 insertions(+)
diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c
index 8ced579..d1dfb7a 100644
Hi Nanley,
I was expecting to see some code dealing with the fact that the block
sizes are all different. Did I miss it, or is that still on the TODO
list?
Cheers,
-ilia
P.S. Congrats on your first public patch submission to mesa-dev :)
On Tue, May 19, 2015 at 8:48 PM, Nanley Chery
On Tue, May 19, 2015 at 10:16 PM, Matt Turner matts...@gmail.com wrote:
On Tue, May 19, 2015 at 5:48 PM, Nanley Chery nanleych...@gmail.com wrote:
From: Nanley Chery nanley.g.ch...@intel.com
Signed-off-by: Nanley Chery nanley.g.ch...@intel.com
---
Signed-off-by: Chih-Wei Huang cwhu...@linux.org.tw
---
src/gallium/Android.mk| 5 ++-
src/gallium/state_trackers/dri/Android.mk | 64 +++
2 files changed, 67 insertions(+), 2 deletions(-)
create mode 100644
Use the pre-defined macro es-gen to generate new added files
instead of writing new rules manually. The handmade rules
that may generate the files before the directory is created
result in such an error:
/bin/bash:
Based on the nice work of Paulo Sergio Travaglia pstg...@gmail.com.
The main modifications are:
- Include paths for LLVM header files and shared/static libraries
- Set C++ flag c++11 to avoid compiling errors on LLVM header files
- Set defines for LLVM
- Add GALLIVM source files
- Changes path
From: Nanley Chery nanley.g.ch...@intel.com
Signed-off-by: Nanley Chery nanley.g.ch...@intel.com
---
src/mesa/drivers/dri/i965/intel_extensions.c | 6 ++
1 file changed, 6 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c
b/src/mesa/drivers/dri/i965/intel_extensions.c
We build the entire message in the generator so all the MRF writes are
implied.
---
src/mesa/drivers/dri/i965/brw_fs.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp
b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 9b3186b..42a0d78 100644
On Tue, May 19, 2015 at 5:48 PM, Nanley Chery nanleych...@gmail.com wrote:
From: Nanley Chery nanley.g.ch...@intel.com
Intel surface formats default to LDR unless there is hardware
support for HDR and the texture is able to be processed in HDR mode.
Signed-off-by: Nanley Chery
On Tue, May 19, 2015 at 5:48 PM, Nanley Chery nanleych...@gmail.com wrote:
From: Nanley Chery nanley.g.ch...@intel.com
Signed-off-by: Nanley Chery nanley.g.ch...@intel.com
---
src/mesa/drivers/dri/i965/intel_extensions.c | 6 ++
1 file changed, 6 insertions(+)
diff --git
On Tue, May 19, 2015 at 3:54 PM, Ian Romanick i...@freedesktop.org wrote:
From: Ian Romanick ian.d.roman...@intel.com
Currently on the functions that are exclusive to core-profile are
implemented. The remainder continue to live in the XML. Additional
functions can be moved later.
The
On Tue, May 19, 2015 at 8:28 PM, Jason Ekstrand ja...@jlekstrand.net wrote:
Previously, we used intrinsic-const_index[1] to represent the number of
array elements to load for load/store intrinsics. However, this set to 1
by every pass that ever creates a load/store intrinsic. Also, while it
On Tue, May 19, 2015 at 5:48 PM, Nanley Chery nanleych...@gmail.com wrote:
From: Nanley Chery nanley.g.ch...@intel.com
Signed-off-by: Nanley Chery nanley.g.ch...@intel.com
---
src/mesa/main/extensions.c | 3 +++
src/mesa/main/mtypes.h | 3 +++
2 files changed, 6 insertions(+)
diff
On Tue, May 19, 2015 at 8:48 PM, Nanley Chery nanleych...@gmail.com wrote:
From: Nanley Chery nanley.g.ch...@intel.com
Signed-off-by: Nanley Chery nanley.g.ch...@intel.com
---
.../glapi/gen/KHR_texture_compression_astc.xml | 40
++
src/mapi/glapi/gen/Makefile.am
To avoid the trick of creating links for all dri drivers.
Signed-off-by: Chih-Wei Huang cwhu...@linux.org.tw
---
src/egl/drivers/dri2/egl_dri2.c | 4
1 file changed, 4 insertions(+)
diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c
index fe5cbc8..7fc9f78 100644
This is the v2 series of patches for Android.
Tested OK with Android-x86 lollipop-x86 branch.
Summary of the changes:
* Use C++11 compliant unordered_set to fix nouveau driver with Android stlport
and libcxx (lollipop).
* Add gallium_dri.so for Android. This fixes gallium support since 5564c36.
Signed-off-by: Chih-Wei Huang cwhu...@linux.org.tw
---
src/egl/drivers/dri2/Android.mk | 1 -
src/loader/Android.mk | 2 ++
2 files changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/egl/drivers/dri2/Android.mk b/src/egl/drivers/dri2/Android.mk
index 5931ce8..d4d809b 100644
---
Instead of using unordered_setuser-defined-type * directly, the patch
changes to use unordered_setvoid * and adds a wrapper template class
to convert the iterators to the expected user-defined type.
This avoid instantiating the template multiple times and make the object
code be smaller about
The stlport uses std::tr1::unordered_set instead of std::unordered_set.
Besides, std::isfinite has to be exported.
Determine whether to build with lollipop libcxx or stlport.
Signed-off-by: Chih-Wei Huang cwhu...@linux.org.tw
---
src/gallium/drivers/nouveau/codegen/nv50_ir.h | 5 +
1 file
Signed-off-by: Chih-Wei Huang cwhu...@linux.org.tw
---
src/egl/main/eglconfig.h | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/egl/main/eglconfig.h b/src/egl/main/eglconfig.h
index 84cb227..7121b3d 100644
--- a/src/egl/main/eglconfig.h
+++ b/src/egl/main/eglconfig.h
@@ -86,6 +86,7 @@
If build with C++11 standard, use std::unordered_set
instead of std::tr1::unordered_set.
Signed-off-by: Chih-Wei Huang cwhu...@linux.org.tw
---
Android.common.mk | 1 +
src/gallium/auxiliary/Android.mk | 2 --
src/gallium/drivers/nouveau/codegen/nv50_ir.h
Most of the rules for the gallium drivers has been moved to
src/gallium/targets/dri/Android.mk.
Signed-off-by: Chih-Wei Huang cwhu...@linux.org.tw
---
src/egl/main/Android.mk | 75 +
1 file changed, 1 insertion(+), 74 deletions(-)
diff --git
The include paths of libmesa_dri_common are also used by modules
that need libmesa_dri_common.
Signed-off-by: Chih-Wei Huang cwhu...@linux.org.tw
---
src/mesa/drivers/dri/common/Android.mk | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git
The libmesa_dri_common and libmesa_egl_dri2 should not be limited to the
classical drivers only. Allow them to be built with the gallium drivers.
v2: add a clean step to rebuild all dri modules properly.
Signed-off-by: Chih-Wei Huang cwhu...@linux.org.tw
---
Android.mk | 6 +-
The libcxx introduced in android lollipop can be used to
replace stlport.
Fallback to use stlport when build with earlier android
releases.
Signed-off-by: Chih-Wei Huang cwhu...@linux.org.tw
---
Android.common.mk | 1 +
src/gallium/drivers/nouveau/Android.mk | 4
Signed-off-by: Chih-Wei Huang cwhu...@linux.org.tw
---
src/gallium/Android.mk | 7 +-
src/gallium/targets/dri/Android.mk | 112 +++
src/gallium/winsys/sw/dri/Android.mk | 35 ++
src/gallium/winsys/sw/kms-dri/Android.mk | 37
The gallium debugging helpers have defined the assert macro.
It causes some errors when build with Android stlport.
To workaround it, do not include assert.h if the assert macro
has been defined.
Signed-off-by: Chih-Wei Huang cwhu...@linux.org.tw
---
src/util/list.h | 2 ++
1 file changed, 2
https://bugs.freedesktop.org/show_bug.cgi?id=90081
Vinson Lee v...@freedesktop.org changed:
What|Removed |Added
Blocks||79706
--
You are
https://bugs.freedesktop.org/show_bug.cgi?id=79706
Vinson Lee v...@freedesktop.org changed:
What|Removed |Added
Depends on||90081
--
You are
https://bugs.freedesktop.org/show_bug.cgi?id=79706
Vinson Lee v...@freedesktop.org changed:
What|Removed |Added
Depends on||90346
--
You are
https://bugs.freedesktop.org/show_bug.cgi?id=90346
Vinson Lee v...@freedesktop.org changed:
What|Removed |Added
CC||airl...@freedesktop.org
On 05/19/2015 03:48 PM, Dave Airlie wrote:
From: Dave Airlie airl...@redhat.com
This moves some of the image filter args into a struct,
and passes that instead, this is prep work for adding texture
gather support which needs new arguments.
Signed-off-by: Dave Airlie airl...@redhat.com
---
On 05/19/2015 03:48 PM, Dave Airlie wrote:
From: Dave Airlie airl...@redhat.com
This adds both ARB_texture_gather and the enhanced gather
for ARB_gpu_shader5.
This passes all the piglit tests, it relies on the GLSL
lowering pass to make textureGatherOffsets work.
Signed-off-by: Dave Airlie
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
This is the first RC for Mesa 10.6.0. Minus the minor delay the schedule
remains unchanged:
May 22st 2015 - Release candidate 2
May 29th 2015 - Release candidate 3
June 5th 2015 - Release candidate 4/Mesa 10.6.0
As a
Jason Ekstrand ja...@jlekstrand.net writes:
On Mon, May 18, 2015 at 10:34 AM, Francisco Jerez curroje...@riseup.net
wrote:
[...]
I've given this idea a shot. Can you have a look at the
image-load-store-lower branch of my tree [1]? It's just a quick and
dirty proof of concept, so don't
Tapani Pälli tapani.pa...@intel.com writes:
Dynamic indexing of sampler arrays is prohibited by GLSL ES 3.00.
Earlier versions allow 'constant-index-expression' indexing, where
index can contain a loop induction variable.
Patch allows dynamic indexing for sampler arrays when GLSL ES 3.00.
On Wed, 2015-05-13 at 12:44 -0700, Ian Romanick wrote:
From: Ian Romanick ian.d.roman...@intel.com
Comparing the output of
nm -D libGL.so.349.16 | grep ' T gl[^X]' | sed 's/.* T //'
between Catalyst NVIDIA 349.16 and this commit, the only change is a
bunch
of functions that NVIDIA
On Tue, 2015-05-12 at 23:34 +0200, Roland Scheidegger wrote:
I like faster!
I don't really understand though where the wins come from.
softpipe can't have much pending work in the first place (maybe tile
cache?), llvmpipe potentially has the rasterizer threads I guess but
I'm not quite
On Tue, 2015-05-12 at 11:54 -0400, Adam Jackson wrote:
Signed-off-by: Adam Jackson a...@redhat.com
This one is still unreviewed, if anyone's interested. It's almost
certainly too late to land this series in 10.6, but 10.7 would be nice.
- ajax
---
src/glx/drisw_glx.c | 13 +++--
1
On Tue, May 19, 2015 at 9:25 AM, Francisco Jerez curroje...@riseup.net wrote:
Jason Ekstrand ja...@jlekstrand.net writes:
On Tue, May 19, 2015 at 5:42 AM, Francisco Jerez curroje...@riseup.net
wrote:
Jason Ekstrand ja...@jlekstrand.net writes:
On Mon, May 18, 2015 at 10:34 AM, Francisco
https://bugs.freedesktop.org/show_bug.cgi?id=89018
Florian Scandella f...@chilicode.com changed:
What|Removed |Added
CC||f...@chilicode.com
On Monday 18 May 2015, Ian Romanick wrote:
From: Ian Romanick ian.d.roman...@intel.com
This reverts commit 03420eac0c53280beae5f72783e52950fd1e3fba.
Did you mean to revert this commit?
Cc: 10.6 mesa-sta...@lists.freedesktop.org
---
src/mesa/main/fbobject.c | 36
Jason Ekstrand ja...@jlekstrand.net writes:
On Tue, May 19, 2015 at 5:42 AM, Francisco Jerez curroje...@riseup.net
wrote:
Jason Ekstrand ja...@jlekstrand.net writes:
On Mon, May 18, 2015 at 10:34 AM, Francisco Jerez curroje...@riseup.net
wrote:
[...]
I've given this idea a shot. Can you
It seems like there were restrictions on builtin variables introduced
in 2011 (07731ed1692eb5d72110b3c5b693f37e581e3809) that never got
lifted when proper support got added. At least, getting rid of them
do not introduce any regression while fixing the following piglit
tests:
-
From: Ian Romanick ian.d.roman...@intel.com
Currently on the functions that are exclusive to core-profile are
implemented. The remainder continue to live in the XML. Additional
functions can be moved later.
The functions for GL_ARB_draw_indirect and GL_ARB_multi_draw_indirect
are put in the
From: Ian Romanick ian.d.roman...@intel.com
Signed-off-by: Ian Romanick ian.d.roman...@intel.com
Cc: Dave Airlie airl...@redhat.com
Cc: Ilia Mirkin imir...@alum.mit.edu
Cc: Dylan Baker baker.dyla...@gmail.com
Cc: 10.6 mesa-sta...@lists.freedesktop.org
---
src/mapi/glapi/gen/apiexec.py | 100
From: Dave Airlie airl...@redhat.com
This is a prep change for gather, and it makes more sense
to use an array in these cases.
Signed-off-by: Dave Airlie airl...@redhat.com
---
src/gallium/drivers/softpipe/sp_tex_sample.c | 72 ++--
1 file changed, 36 insertions(+), 36
Hi,
These patches firstly rework the softpipe internal sampling
interfaces (and save a couple of k codesize), they then
add the missing textureOffset support and finally add
ARB_texture_gather and gpu_shader5 texture gather support.
Dave.
___
mesa-dev
From: Dave Airlie airl...@redhat.com
This was an oversight when GLSL1.30 was enabled, I think my
misunderstanding.
This fixes a bunch of tex-miplevel-selection tests under softpipe,
and is required for textureGather support.
I'm not sure this won't make sampling slowering, but its softpipe,
From: Dave Airlie airl...@redhat.com
This adds both ARB_texture_gather and the enhanced gather
for ARB_gpu_shader5.
This passes all the piglit tests, it relies on the GLSL
lowering pass to make textureGatherOffsets work.
Signed-off-by: Dave Airlie airl...@redhat.com
---
From: Dave Airlie airl...@redhat.com
This just adds a new modifier interface for drivers to implement.
Signed-off-by: Dave Airlie airl...@redhat.com
---
src/gallium/auxiliary/tgsi/tgsi_exec.c | 11 ++-
src/gallium/auxiliary/tgsi/tgsi_exec.h | 3 ++-
2 files changed, 12 insertions(+), 2
From: Dave Airlie airl...@redhat.com
This moves some of the image filter args into a struct,
and passes that instead, this is prep work for adding texture
gather support which needs new arguments.
Signed-off-by: Dave Airlie airl...@redhat.com
---
src/gallium/drivers/softpipe/sp_tex_sample.c |
From: Dave Airlie airl...@redhat.com
more stuff for offsets and gather will go in here later.
Signed-off-by: Dave Airlie airl...@redhat.com
---
src/gallium/drivers/softpipe/sp_tex_sample.c | 50 +++-
src/gallium/drivers/softpipe/sp_tex_sample.h | 8 +++--
2 files
On Tuesday 19 May 2015, Ian Romanick wrote:
On 05/19/2015 09:22 AM, Fredrik Höglund wrote:
On Monday 18 May 2015, Ian Romanick wrote:
From: Ian Romanick ian.d.roman...@intel.com
This reverts commit 03420eac0c53280beae5f72783e52950fd1e3fba.
Did you mean to revert this commit?
I
On 05/19/2015 09:22 AM, Fredrik Höglund wrote:
On Monday 18 May 2015, Ian Romanick wrote:
From: Ian Romanick ian.d.roman...@intel.com
This reverts commit 03420eac0c53280beae5f72783e52950fd1e3fba.
Did you mean to revert this commit?
I did, but that may have been in error. I saw that it
On 2015-05-14 07:06:05, Iago Toral Quiroga wrote:
From: Kristian Høgsberg k...@bitplanet.net
This will be used to identify buffer variables inside shader storage
buffer objects, which are very similar to uniforms except for a few
differences, most important of which is that they are
On 05/19/2015 04:46 PM, Adam Jackson wrote:
On Tue, 2015-05-12 at 23:34 +0200, Roland Scheidegger wrote:
I like faster!
I don't really understand though where the wins come from.
softpipe can't have much pending work in the first place (maybe tile
cache?), llvmpipe potentially has the
On Tue, May 19, 2015 at 5:42 AM, Francisco Jerez curroje...@riseup.net wrote:
Jason Ekstrand ja...@jlekstrand.net writes:
On Mon, May 18, 2015 at 10:34 AM, Francisco Jerez curroje...@riseup.net
wrote:
[...]
I've given this idea a shot. Can you have a look at the
image-load-store-lower
On 05/18/2015 06:36 PM, Dave Airlie wrote:
On 19 May 2015 at 11:02, Ian Romanick i...@freedesktop.org wrote:
On 05/18/2015 05:35 PM, Ian Romanick wrote:
On 05/18/2015 02:34 PM, Dave Airlie wrote:
On 19 May 2015 at 07:28, Ian Romanick i...@freedesktop.org wrote:
With the patches already on the
xserver would like not to expose (say) ARB_robustness_isolation if the
driver doesn't actually support it, as it's pretty cruel to claim a
feature works but always throw BadFBConfig if you try to use it. Add a
hook to the dri2 and swrast extensions to query the supported context
flags, initialize
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