From: Roland Scheidegger
Shaders coming from dx10 state trackers have a RET before the END.
And the epilog needs to be placed before the RET (otherwise it will
get ignored).
Hence figure out if a RET is in main, in this case we'll place
the epilog there rather than before the
One more thing: version checks...
On 02/08/2018 02:26 AM, Vadym Shovkoplias wrote:
Add support for GL_NUM_SHADING_LANGUAGE_VERSIONS
and glGetStringi for GL_SHADING_LANGUAGE_VERSION
v2:
- Combine similar functionality into
_mesa_get_shading_language_version() function.
- Change GLSL
LGTM.
Reviewed-by: Brian Paul
On 02/12/2018 09:10 PM, srol...@vmware.com wrote:
From: Roland Scheidegger
Shaders coming from dx10 state trackers have a RET before the END.
And the epilog needs to be placed before the RET (otherwise it will
get
https://bugs.freedesktop.org/show_bug.cgi?id=105067
Bug ID: 105067
Summary: Tesselation broken for dEQP tests
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
From: Dave Airlie
Looks like one conversion was missed.
Fixes: e149a0253 (mesa,glsl,nir: reduce gl_state_index size to 2 bytes)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105067
Signed-off-by: Dave Airlie
---
Quoting Keith Packard (2018-02-09 20:45:12)
> This extension adds the ability to borrow an X RandR output for
> temporary use directly by a Vulkan application. For DRM, we use the
> Linux resource leasing mechanism.
>
> Signed-off-by: Keith Packard
> ---
> configure.ac
Quoting Keith Packard (2018-02-09 20:45:15)
> This extension adds a single function to query the current GPU
> timestamp, just like glGetInteger64v(GL_TIMESTAMP, ). This
> function is needed to complete the implementation of
> GOOGLE_display_timing, which needs to be able to coorelate GPU and CPU
Cc: mesa-sta...@lists.freedesktop.org
---
src/intel/isl/isl.c | 20
src/intel/isl/isl.h | 3 +++
2 files changed, 23 insertions(+)
diff --git a/src/intel/isl/isl.c b/src/intel/isl/isl.c
index 59f512f..f4b0502 100644
--- a/src/intel/isl/isl.c
+++ b/src/intel/isl/isl.c
@@
Previously, we just used all the channels regardless of the format.
This is less than ideal because some channels may have undefined values
and this should be ok from the client's perspective. Even though the
driver should do the correct thing regardless of what is in the
undefined value, it
On Thu, Feb 08, 2018 at 05:23:21PM -0800, Jason Ekstrand wrote:
> On Thu, Feb 8, 2018 at 5:20 PM, Jason Ekstrand wrote:
>
> > On Fri, Jan 12, 2018 at 2:45 PM, Nanley Chery
> > wrote:
> >
> >> On Mon, Nov 27, 2017 at 07:06:09PM -0800, Jason Ekstrand
On Mon, Feb 12, 2018 at 04:35:20PM -0800, Jason Ekstrand wrote:
> Previously, we just used all the channels regardless of the format.
> This is less than ideal because some channels may have undefined values
> and this should be ok from the client's perspective. Even though the
> driver should do
From: Stéphane Marchesin
This struct allows us to report:
- accurate max point size/line width.
- accurate texel and texture gather offsets
- vertex/geometry limits.
Signed-off-by: Dave Airlie
---
src/gallium/drivers/virgl/virgl_hw.h| 28
This series of changes are for making shaderdb as a complete standalone
compiler that
can create a shader program in binary form (using glGetProgramBinary), which
can later
be loaded on the target system specified by user (glProgramBinary).
As a prerequisite, the patch "run: new '--pci-id'
To prevent a segfault, pci-id is set only if INTEL_DEVID_OVERRIDE exists.
Signed-off-by: Dongwon Kim
---
intel_stub.c | 10 +-
1 file changed, 9 insertions(+), 1 deletion(-)
diff --git a/intel_stub.c b/intel_stub.c
index ea88400..cf9ddff 100644
--- a/intel_stub.c
extraction of linked binary program to a file using glGetProgramBinary.
This file is intended to be loaded by glProgramBinary in the graphic
application running on the target system.
A new option, '--out=' is available to be used for specifying
the output file name.
Signed-off-by: Dongwon Kim
Add a new option, '--pciid' to override a pci id of the target arch
to support cross-architecture shader compilation. Not like "-p" option,
it is for accepting any GFX devices supported by the driver.
Setting both "-p" and "--pciid" is blocked to avoid conflict.
Signed-off-by: Dongwon Kim
On Mon, Feb 12, 2018 at 5:11 PM, Nanley Chery wrote:
> On Mon, Feb 12, 2018 at 04:35:20PM -0800, Jason Ekstrand wrote:
> > Previously, we just used all the channels regardless of the format.
> > This is less than ideal because some channels may have undefined values
> >
Hi Christian,
We have enabled vsync, hence we wait for page flip and renderer will block.
I prefer having control at the application level. If all goes easy and you don't
push the system to its limits, all fine. The fun part starts if you have to skip
decoding cycles or drop frames to
Hi Christian,
Finally something in the render pipeline has to wait until decoding is finished or the
frame can't be rendered and this will result in blocking the render thread.
Regards,
Rainer
Gesendet: Sonntag, 11. Februar 2018 um 13:13 Uhr
Von: "Christian König"
Hi Christian,
For Kodi it is better to wait on the thread that does decoding than later
by the render thread. Means it is desired to call it.
Does vaSyncSurface block as stated by the docs?
Regards,
Rainer
Gesendet: Sonntag, 11. Februar 2018 um 11:02 Uhr
Von: "Christian König"
On 02/12/2018 09:44 AM, Tapani Pälli wrote:
Hi;
On 02/08/2018 09:50 AM, Rogovin, Kevin wrote:
Hi,
I gave it a whirl of setting the .mocs field set to 0 passed to
isl_surf_fill_state() ALWAYS. Sadly CarChase GLES continued to hang
(where as the GL did not because it does not use ASTC).
Series is,
Reviewed-by: Samuel Iglesias Gonsálvez
Sam
On 10/02/18 09:06, Jordan Justen wrote:
> Signed-off-by: Jordan Justen
> ---
> src/intel/vulkan/anv_device.c | 3 +++
> src/intel/vulkan/anv_private.h | 2 ++
>
This patch is still unreviewed.
Sam
On 30/01/18 08:50, Samuel Iglesias Gonsálvez wrote:
> According to GLSL ES 3.2 spec, see table in 9.2.1 "Linked Shaders"
> section, the precision qualifier should match for uniform variables.
> This also applies to previous GLSL ES 3.x specs.
>
> This 'if'
https://bugs.freedesktop.org/show_bug.cgi?id=105068
leigh scott changed:
What|Removed |Added
See Also|
On Monday, February 12, 2018 5:26:14 PM PST Dongwon Kim wrote:
> To prevent a segfault, pci-id is set only if INTEL_DEVID_OVERRIDE exists.
>
> Signed-off-by: Dongwon Kim
> ---
> intel_stub.c | 10 +-
> 1 file changed, 9 insertions(+), 1 deletion(-)
>
> diff --git
Hi!
It would be good if somebody could review this so we can get the fix in.
Thanks,
Thomas
On 02/09/2018 09:37 AM, Thomas Hellstrom wrote:
Removing this callback caused rendering corruption in some multi-screen cases,
so it is reinstated but without the drawable argument which was never
Fixes cts test:
KHR-GL45.shader_texture_image_samples_tests.image_functional_test
---
src/amd/common/ac_nir_to_llvm.c | 23 +++
1 file changed, 23 insertions(+)
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index 3af3dbace2..8d1eed241f 100644
101 - 127 of 127 matches
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