Hello Kenneth,
> On 06/16/2011 12:10 AM, Lampersperger Andreas wrote:
> > Hello Stéphane,
> >
> > I've tried your patch (I adopted it to 7.10.3, see attached patch),
> but
> > it results in a SEGFAULT:
> >
> > Thread [1] 12367 (Suspended : Signal : SIGSEGV:Segmentation fault)
> >
> >
https://bugs.freedesktop.org/show_bug.cgi?id=31294
Dan Nicholson changed:
What|Removed |Added
Status|NEW |ASSIGNED
AssignedTo|mesa-dev@lis
https://bugs.freedesktop.org/show_bug.cgi?id=31294
DJ Cozatt changed:
What|Removed |Added
URL||http://bugs.gentoo.org/show
https://bugs.freedesktop.org/show_bug.cgi?id=31294
--- Comment #1 from DJ Cozatt 2011-06-16 15:41:07 PDT ---
Created an attachment (id=48065)
View: https://bugs.freedesktop.org/attachment.cgi?id=48065
Review: https://bugs.freedesktop.org/review?bug=31294&attachment=48065
patch from linked bug
On 06/14/2011 12:22 PM, Chad Versace wrote:
On Tue, 14 Jun 2011 13:09:50 +0200, Andreas Radke wrote:
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Can you please confirm the tarballs. gzip and bzip2 tarballs won't
extract here throwing errors until you give tar -f parameter. I can't
build pack
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
On 06/15/2011 06:45 PM, Tom Stellard wrote:
> On Wed, Jun 15, 2011 at 04:38:07PM -0500, Bryan Cain wrote:
>> My work on the GLSL IR to TGSI translator I announced on the list this
>> April is now at the point where I think it is ready to be merged into
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
On 06/16/2011 10:26 AM, Chad Versace wrote:
> I've observed mysterious behaviour when writing to intel's stencil
> buffer through a memory mapped pointer. It's seems that the hardware
> fails to recognize that the writes ever occurred. (Writes via
> re
On Tue, 14 Jun 2011 13:09:50 +0200, Andreas Radke wrote:
> -BEGIN PGP SIGNED MESSAGE-
> Hash: SHA1
>
> Can you please confirm the tarballs. gzip and bzip2 tarballs won't
> extract here throwing errors until you give tar -f parameter. I can't
> build packages because our packaging system u
On Tue, 14 Jun 2011 15:30:53 +0100, Chris Wilson
wrote:
> If the leak still occurs with 2.6.39, it is definitely in userspace. ;-)
> -Chris
I wouldn't be surprised if Mesa is neglecting to decrement some region's
refcount. i965 makes a lot of refcounting blunders. We're slowly tidying
it up, ho
On Wed, 15 Jun 2011 00:13:51 -0700, Kenneth Graunke
wrote:
> On 06/14/2011 03:28 PM, Chad Versace wrote:
> [snip]
> > @@ -355,26 +355,48 @@ static void emit_depthbuffer(struct brw_context *brw)
> > ADVANCE_BATCH();
> > }
> >
> > - /* Emit hiz buffer. */
> > if (hiz_region || s
On Thu, 16 Jun 2011 00:06:11 +0100, Chris Wilson
wrote:
> I'm curious, what's the advantage? i.e. what am I not understanding that
> needs to be explained in the changelog?
> -Chris
Oops, I was wrong. NAK this patch.
I thought these regions were never referenced, anywhere. But now I see
that
On Wed, 15 Jun 2011 17:34:37 -0700, Chad Versace wrote:
> Only patch 1 affects core mesa; the remaining patches are in the intel shared
> driver.
>
> Patch 6 is just a clean-up leading to patch 7.
>
> Chad Versace (7):
> mesa: Add field gl_renderbuffer.Unwrapped
> intel: Unconditionally ena
On 06/16/2011 07:14 AM, Brian Paul wrote:
> On 06/15/2011 06:34 PM, Chad Versace wrote:
>> If a renderbuffer wraps multiple renderbuffers, then Unwrapped points to
>> the them.
>>
>> For example, if hardware requires separate depth and stencil buffers
>> (X8_Z24 and S8), then glRenderbufferStorage(
On 06/16/2011 10:34 AM, Bryan Cain wrote:
On Thu, Jun 16, 2011 at 9:08 AM, Brian Paul mailto:bri...@vmware.com>> wrote:
Looks like nice work, Bryan.
Just a few minor questions/comments for now:
1. The st_fragment/vertex/geometry_program structs now have a
glsl_to_tgsi field.
On Thu, Jun 16, 2011 at 1:26 PM, Chad Versace wrote:
> On 06/16/2011 08:01 AM, Alex Deucher wrote:
>> On Wed, Jun 15, 2011 at 9:09 PM, Chad Versace wrote:
>>> If a renderbuffer wraps multiple renderbuffers, then Unwrapped points to
>>> the them.
>>>
>>> For example, if hardware requires separate
On 06/16/2011 12:10 AM, Lampersperger Andreas wrote:
Hello Stéphane,
I’ve tried your patch (I adopted it to 7.10.3, see attached patch), but
it results in a SEGFAULT:
Thread [1] 12367 (Suspended : Signal : SIGSEGV:Segmentation fault)
st_visual_to_context_mode() at st_manager.c
On Thu, Jun 16, 2011 at 02:05, Lampersperger Andreas <
lampersperger.andr...@heidenhain.de> wrote:
> Hello Stéphane,
>
> ** **
>
> your are right, I forgot to attach, here it is...
>
> **
>
Erm, you miss half the patch in there... Can you try with my patch on git
mesa instead?
Stéphane
On 06/16/2011 08:01 AM, Alex Deucher wrote:
> On Wed, Jun 15, 2011 at 9:09 PM, Chad Versace wrote:
>> If a renderbuffer wraps multiple renderbuffers, then Unwrapped points to
>> the them.
>>
>> For example, if hardware requires separate depth and stencil buffers
>> (X8_Z24 and S8), then glRenderbu
https://bugs.freedesktop.org/show_bug.cgi?id=37476
--- Comment #7 from Sven Arvidsson 2011-06-16 10:24:11 PDT ---
FWIW the shader issues was resolved with an upgrade to the latest version of
Wine.
--
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receivi
On Thu, Jun 16, 2011 at 9:08 AM, Brian Paul wrote:
>
>
> Looks like nice work, Bryan.
>
> Just a few minor questions/comments for now:
>
> 1. The st_fragment/vertex/geometry_program structs now have a glsl_to_tgsi
> field. I did a grep, but I couldn't find where that field is assigned. Can
> you
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
On 06/16/2011 07:14 AM, Brian Paul wrote:
> On 06/15/2011 06:34 PM, Chad Versace wrote:
>> If a renderbuffer wraps multiple renderbuffers, then Unwrapped points to
>> the them.
>>
>> For example, if hardware requires separate depth and stencil buffers
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
On 06/15/2011 05:34 PM, Chad Versace wrote:
> If a renderbuffer wraps multiple renderbuffers, then Unwrapped points to
> the them.
>
> For example, if hardware requires separate depth and stencil buffers
> (X8_Z24 and S8), then glRenderbufferStorage(G
On 06/16/2011 08:41 AM, Jerome Glisse wrote:
On Thu, Jun 16, 2011 at 10:08 AM, Brian Paul wrote:
On 06/15/2011 03:38 PM, Bryan Cain wrote:
My work on the GLSL IR to TGSI translator I announced on the list this
April is now at the point where I think it is ready to be merged into
Mesa. It is
On Wed, Jun 15, 2011 at 9:09 PM, Chad Versace wrote:
> If a renderbuffer wraps multiple renderbuffers, then Unwrapped points to
> the them.
>
> For example, if hardware requires separate depth and stencil buffers
> (X8_Z24 and S8), then glRenderbufferStorage(GL_DEPTH24_STENCIL8) may
> create a fak
On Thu, Jun 16, 2011 at 10:08 AM, Brian Paul wrote:
> On 06/15/2011 03:38 PM, Bryan Cain wrote:
>>
>> My work on the GLSL IR to TGSI translator I announced on the list this
>> April is now at the point where I think it is ready to be merged into
>> Mesa. It is stable and doesn't regress any pigli
* --enable-debug => build=debug (there's also, "profile", "checked", and
"release")
* --with-xxx --disable-xxx => just say list target you want, and scons will
build that target, and all depencies, and nothing more. For example
scons dri-r600g
It would be nice to have a list of all targe
On 06/15/2011 06:34 PM, Chad Versace wrote:
If a renderbuffer wraps multiple renderbuffers, then Unwrapped points to
the them.
For example, if hardware requires separate depth and stencil buffers
(X8_Z24 and S8), then glRenderbufferStorage(GL_DEPTH24_STENCIL8) may
create a fake S8_Z24 renderbuff
- Original Message -
> On Mon, Jun 13, 2011 at 3:23 PM, Jose Fonseca
> wrote:
> >
> > - Original Message -
> >> Am 05.06.2011 06:31, schrieb Younes Manton:
> >> > 2011/6/4 Jose Fonseca :
> >> >> At very least there are ovious things that need to be fixed:
> >> >>
> >> >> - get_pa
On 06/15/2011 03:38 PM, Bryan Cain wrote:
My work on the GLSL IR to TGSI translator I announced on the list this
April is now at the point where I think it is ready to be merged into
Mesa. It is stable and doesn't regress any piglit tests on softpipe or
nv50.
It adds native integer support as r
On Thu, Jun 16, 2011 at 12:46 AM, Dave Airlie wrote:
> On Thu, Jun 16, 2011 at 3:22 PM, Dave Airlie wrote:
> > On Thu, Jun 16, 2011 at 7:38 AM, Bryan Cain
> wrote:
> >> My work on the GLSL IR to TGSI translator I announced on the list this
> >> April is now at the point where I think it is rea
https://bugs.freedesktop.org/show_bug.cgi?id=37476
Sven Arvidsson changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
- Original Message -
> On Tue, 2011-06-14 at 09:39 -0600, Brian Paul wrote:
> > Good question. I was thinking that the interleaved vs.
> > non-interleaved paths could probably be merged with a little work.
> > I
> > don't remember the original reason for doing things as they are.
>
> I t
Hello Stéphane,
your are right, I forgot to attach, here it is...
Andreas
Von: marc...@google.com [mailto:marc...@google.com] Im Auftrag von Stéphane
Marchesin
Gesendet: Donnerstag, 16. Juni 2011 10:52
An: Lampersperger Andreas
Cc: mesa-dev@lists.freedesktop.org
Betreff: Re: [Mesa-dev] leak of
On Thu, Jun 16, 2011 at 00:10, Lampersperger Andreas <
lampersperger.andr...@heidenhain.de> wrote:
> Hello Stéphane,
>
> ** **
>
> I’ve tried your patch (I adopted it to 7.10.3, see attached patch), but it
> results in a SEGFAULT:
>
> **
>
Hmm right I'm working against mesa git. That sai
Hello Stéphane,
I've tried your patch (I adopted it to 7.10.3, see attached patch), but it
results in a SEGFAULT:
Thread [1] 12367 (Suspended : Signal : SIGSEGV:Segmentation fault)
st_visual_to_context_mode() at st_manager.c:309 0xb6ea7be0
st_framebuffer_create()
35 matches
Mail list logo