On 02.02.2013 08:32, Adrian M Negreanu wrote:
On Fri, Feb 1, 2013 at 11:50 PM, Christoph Bumiller
e0425...@student.tuwien.ac.at wrote:
I have 1 piglit test to check drawing with several combinations of
parameters (using transform feedback to write the commands), but
will make some more tests
The old calculation was off by one in certain cases. The documentation
contains a precise formula for how to calculate it, so just use that.
Fixes random corruption in Steam's Big Picture Mode, random corruption
in PlaneShift (since the varying reordering code landed), and Piglit
test .
Am Samstag, 2. Februar 2013 schrieb Kenneth Graunke:
The old calculation was off by one in certain cases. The documentation
contains a precise formula for how to calculate it, so just use that.
Fixes random corruption in Steam's Big Picture Mode, random corruption
in PlaneShift (since the
Intend to merge this into the previous ARB_draw_indirect patches.
Just in case there's any complaints ...
Needed to add this so the DRAW_INDIRECT_BUFFER doesn't get placed
into a non-GPU accessible domain. Besides, this seems reasonable,
and D3D11 has it, too (albeit a specialized version, called
https://bugs.freedesktop.org/show_bug.cgi?id=59737
--- Comment #11 from Alexandre Demers alexandre.f.dem...@gmail.com ---
(In reply to comment #10)
(In reply to comment #9)
(In reply to comment #8)
(In reply to comment #7)
(In reply to comment #6)
(In reply to comment #5)
On Thu, Jan 31, 2013 at 4:34 PM, Paul Berry stereotype...@gmail.com wrote:
Since transform feedback needs to be able to access individual fields
of varying structs, we can no longer match up the arguments to
glTransformFeedbackVaryings() with variables in the vertex shader.
Instead, we build
https://bugs.freedesktop.org/show_bug.cgi?id=60197
Priority: medium
Bug ID: 60197
Assignee: mesa-dev@lists.freedesktop.org
Summary: Mesa Gallium VPATH build is broken
Severity: normal
Classification: Unclassified
OS: All
https://bugs.freedesktop.org/show_bug.cgi?id=60197
--- Comment #1 from Quentin Glidic sardemff7+freedesk...@sardemff7.net ---
Created attachment 74098
-- https://bugs.freedesktop.org/attachment.cgi?id=74098action=edit
First patch to fix gallium/auxiliary
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https://bugs.freedesktop.org/show_bug.cgi?id=60197
--- Comment #2 from Quentin Glidic sardemff7+freedesk...@sardemff7.net ---
Created attachment 74099
-- https://bugs.freedesktop.org/attachment.cgi?id=74099action=edit
Second patch for gallium/egl with Wayland
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On 2 February 2013 03:44, Kenneth Graunke kenn...@whitecape.org wrote:
The old calculation was off by one in certain cases. The documentation
contains a precise formula for how to calculate it, so just use that.
Wow, thank you for putting in the time and effort to track this down, Ken.
I
On Sat, Feb 2, 2013 at 3:44 AM, Kenneth Graunke kenn...@whitecape.org wrote:
The old calculation was off by one in certain cases. The documentation
contains a precise formula for how to calculate it, so just use that.
Fixes random corruption in Steam's Big Picture Mode, random corruption
in
On 02/02/2013 04:50 AM, Martin Steigerwald wrote:
Am Samstag, 2. Februar 2013 schrieb Kenneth Graunke:
The old calculation was off by one in certain cases. The documentation
contains a precise formula for how to calculate it, so just use that.
Fixes random corruption in Steam's Big Picture
Am Samstag, 2. Februar 2013 schrieb Kenneth Graunke:
On 02/02/2013 04:50 AM, Martin Steigerwald wrote:
Am Samstag, 2. Februar 2013 schrieb Kenneth Graunke:
The old calculation was off by one in certain cases. The
documentation contains a precise formula for how to calculate it, so
just
On 02/02/2013 10:28 AM, Paul Berry wrote:
On 2 February 2013 03:44, Kenneth Graunke kenn...@whitecape.org
mailto:kenn...@whitecape.org wrote:
The old calculation was off by one in certain cases. The documentation
contains a precise formula for how to calculate it, so just use that.
The maximum SF source attribute is necessary to compute the Vertex URB
read length properly, which will be done in the next commit.
NOTE: This is a candidate for all stable branches.
Signed-off-by: Kenneth Graunke kenn...@whitecape.org
---
src/mesa/drivers/dri/i965/brw_state.h | 2 +-
The next patch will benefit from easy access to the source attribute
number and whether or not we're swizzling. It doesn't want the final
attr_override DWord form, however.
NOTE: This is a candidate for all stable branches.
Signed-off-by: Kenneth Graunke kenn...@whitecape.org
---
(This commit message was primarily written by Paul Berry, who explained
what's going on far better than I would have.)
Previous to this patch, we thought that the only restrictions on
3DSTATE_SF's URB read length were (a) it needs to be large enough to
read all the VUE data that the SF needs,
Ivybridge doesn't appear to have the same errata as Sandybridge; no
corruption was observed by setting it to more than the minimal correct
value. It's possible that we were simply lucky, since the URB entries
are 1024-bit on Ivybridge vs. 512-bit Sandybridge. Or perhaps the
underlying hardware
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