Re: [Mesa-dev] [PATCH] R600/SI: Add pattern for truncating i32 to i1

2014-01-26 Thread Michel Dänzer
On Fre, 2014-01-24 at 07:40 -0800, Tom Stellard wrote: > On Fri, Jan 24, 2014 at 01:27:00PM +0900, Michel Dänzer wrote: > > From: Michel Dänzer > > > > Fixes half a dozen piglit tests with radeonsi. > > > > Signed-off-by: Michel Dänzer > > --- > > lib/Target/R600/SIInstructions.td | 5 + >

Re: [Mesa-dev] [PATCH 1/2] glcpp: Check version_resolved in the proper place.

2014-01-26 Thread Jordan Justen
On Sun, Jan 26, 2014 at 8:23 PM, Matt Turner wrote: > On Sun, Jan 26, 2014 at 8:15 PM, Jordan Justen wrote: >> On Sun, Jan 26, 2014 at 6:14 PM, Matt Turner wrote: >>> The check was in the wrong place, such that if a shader incorrectly put >>> a preprocessor token before the #version declaration,

[Mesa-dev] [PATCH 2/5] glxinfo: Convert print_shader_limits to use a switch-statement

2014-01-26 Thread Ian Romanick
From: Ian Romanick More shader targets are coming. Signed-off-by: Ian Romanick --- src/xdemos/glxinfo.c | 9 ++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/src/xdemos/glxinfo.c b/src/xdemos/glxinfo.c index a2c7b40..2333daa 100644 --- a/src/xdemos/glxinfo.c +++ b/src/xd

[Mesa-dev] [PATCH 4/5] glxinfo: Print geometry shader limits for OpenGL 3.2+ contexts

2014-01-26 Thread Ian Romanick
From: Ian Romanick Signed-off-by: Ian Romanick --- src/xdemos/glxinfo.c | 24 +++- 1 file changed, 23 insertions(+), 1 deletion(-) diff --git a/src/xdemos/glxinfo.c b/src/xdemos/glxinfo.c index e5b5b5b..0a3f882 100644 --- a/src/xdemos/glxinfo.c +++ b/src/xdemos/glxinfo.c @@

[Mesa-dev] [PATCH 5/5] glxinfo: Add missing vertex and fragment shader limits

2014-01-26 Thread Ian Romanick
From: Ian Romanick These were added in OpenGL 3.2. Signed-off-by: Ian Romanick --- src/xdemos/glxinfo.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/xdemos/glxinfo.c b/src/xdemos/glxinfo.c index 0a3f882..a116e4a 100644 --- a/src/xdemos/glxinfo.c +++ b/src/xdemos/glxinfo.c @@ -545,

[Mesa-dev] [PATCH 3/5] glxinfo: Refactor shader limit printing code to a separate function

2014-01-26 Thread Ian Romanick
From: Ian Romanick More shader targets are coming. Signed-off-by: Ian Romanick --- src/xdemos/glxinfo.c | 38 -- 1 file changed, 20 insertions(+), 18 deletions(-) diff --git a/src/xdemos/glxinfo.c b/src/xdemos/glxinfo.c index 2333daa..e5b5b5b 100644 --- a/s

[Mesa-dev] [PATCH 1/5] glxinfo: Remove ifdef GL_ARB_*_shader cruft

2014-01-26 Thread Ian Romanick
From: Ian Romanick It has been 10 years. It's defined. Signed-off-by: Ian Romanick --- src/xdemos/glxinfo.c | 12 1 file changed, 12 deletions(-) diff --git a/src/xdemos/glxinfo.c b/src/xdemos/glxinfo.c index 62fb1e8..a2c7b40 100644 --- a/src/xdemos/glxinfo.c +++ b/src/xdemos/gl

Re: [Mesa-dev] [PATCH 2/2] glcpp: Resolve implicit GLSL version to 100 if the API is ES.

2014-01-26 Thread Matt Turner
On Sun, Jan 26, 2014 at 8:41 PM, Jordan Justen wrote: > On Sun, Jan 26, 2014 at 6:14 PM, Matt Turner wrote: >> Fixes a regression since b2d1c579 where ES shaders without a #version >> declaration would fail to compile if their precision declaration was >> wrapped in the standard #ifdef GL_ES chec

Re: [Mesa-dev] [PATCH 2/2] glcpp: Resolve implicit GLSL version to 100 if the API is ES.

2014-01-26 Thread Jordan Justen
On Sun, Jan 26, 2014 at 6:14 PM, Matt Turner wrote: > Fixes a regression since b2d1c579 where ES shaders without a #version > declaration would fail to compile if their precision declaration was > wrapped in the standard #ifdef GL_ES check. > > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?i

Re: [Mesa-dev] [PATCH 1/2] glcpp: Check version_resolved in the proper place.

2014-01-26 Thread Matt Turner
On Sun, Jan 26, 2014 at 8:15 PM, Jordan Justen wrote: > On Sun, Jan 26, 2014 at 6:14 PM, Matt Turner wrote: >> The check was in the wrong place, such that if a shader incorrectly put >> a preprocessor token before the #version declaration, the version would >> be resolved twice, leading to a segm

Re: [Mesa-dev] [PATCH 1/2] glcpp: Check version_resolved in the proper place.

2014-01-26 Thread Jordan Justen
On Sun, Jan 26, 2014 at 6:14 PM, Matt Turner wrote: > The check was in the wrong place, such that if a shader incorrectly put > a preprocessor token before the #version declaration, the version would > be resolved twice, leading to a segmentation fault when attempting to > redefine the __VERSION__

Re: [Mesa-dev] [PATCH 2/8] mesa: Refactor internalFormat / target checks to a separate function

2014-01-26 Thread Ian Romanick
On 01/26/2014 09:40 AM, Pohjolainen, Topi wrote: > On Fri, Jan 24, 2014 at 02:18:20PM -0800, Ian Romanick wrote: >> From: Ian Romanick >> >> We need almost identical code in the glTexStorage path. >> >> Signed-off-by: Ian Romanick >> --- >> src/mesa/main/teximage.c | 110 >>

[Mesa-dev] [Bug 73946] scanout broken on radeon SI (OLAND)

2014-01-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=73946 --- Comment #8 from Michel Dänzer --- (In reply to comment #7) > Could you tell me at which point exactly you added the PIPE_BIND_SCANOUT > flag? I didn't. I modified src/gallium/drivers/radeon/r600_texture.c:r600_surface_init() to set RADEON_SU

Re: [Mesa-dev] [PATCH] glcpp: Check version_resolved in the proper place.

2014-01-26 Thread Matt Turner
On Sat, Jan 25, 2014 at 12:57 PM, Carl Worth wrote: > Matt Turner writes: >> The check was in the wrong place, ... > > I don't doubt that the change here is good and correct, but I think > there's likely some additional renaming that can be applied: > >> + if (parser->version_resolved) >> +

[Mesa-dev] [PATCH 2/2] glcpp: Resolve implicit GLSL version to 100 if the API is ES.

2014-01-26 Thread Matt Turner
Fixes a regression since b2d1c579 where ES shaders without a #version declaration would fail to compile if their precision declaration was wrapped in the standard #ifdef GL_ES check. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=73978 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id

Re: [Mesa-dev] [PATCH 14/16] radeonsi: We don't support indirect addressing of shader inputs/outputs

2014-01-26 Thread Michel Dänzer
On Fre, 2014-01-24 at 23:54 +0100, Marek Olšák wrote: > Please can this be done for the geometry shader only? I wrote it like this because I couldn't find any driver code dealing with indirect addressing of inputs or outputs. Where is it? -- Earthling Michel Dänzer|

[Mesa-dev] [PATCH 1/2] glcpp: Check version_resolved in the proper place.

2014-01-26 Thread Matt Turner
The check was in the wrong place, such that if a shader incorrectly put a preprocessor token before the #version declaration, the version would be resolved twice, leading to a segmentation fault when attempting to redefine the __VERSION__ macro. #define GL_ARB_sample_shading #version 130 void m

[Mesa-dev] [Bug 74098] New: [clover] adaptor.hpp:47:16: error: function cannot return function type 'std::vector > (unsigned long, unsigned long)'

2014-01-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=74098 Priority: medium Bug ID: 74098 Assignee: mesa-dev@lists.freedesktop.org Summary: [clover] adaptor.hpp:47:16: error: function cannot return function type 'std::vector > (unsigned long,

Re: [Mesa-dev] [PATCH 1/7] loader: Use dlsym to get our udev symbols instead of explicit linking.

2014-01-26 Thread Mike Lothian
It also gets MetroLL working for me again - I'm just going to check for bug reports on the graphical issues I'm seeing (which were there the last time I got it loaded) before raising any new ones On 26 January 2014 14:15, Alexandre Demers wrote: > This patch fixes bug 71543 where libudev.so.0 an

Re: [Mesa-dev] [PATCH 7/7] dri: Reuse dri_message to implement our other message handlers.

2014-01-26 Thread Keith Packard
Eric Anholt writes: > --- > src/glx/dri_common.c | 60 > > src/glx/dri_common.h | 7 +++--- > 2 files changed, 4 insertions(+), 63 deletions(-) (I was going to whinge about the lack of PRINTFLIKE in the previous patch, but then I saw this o

Re: [Mesa-dev] [PATCH 6/7] loader: Fix missing \n on a message string.

2014-01-26 Thread Keith Packard
Eric Anholt writes: > --- > src/loader/loader.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) Reviewed-by: Keith Packard -- keith.pack...@intel.com pgp69RQVpsMzq.pgp Description: PGP signature ___ mesa-dev mailing list mesa-dev@lists.fr

Re: [Mesa-dev] [PATCH 5/7] dri: Fix the logger error message handling.

2014-01-26 Thread Keith Packard
Eric Anholt writes: > Since the loader changes, there has been a compiler warning that the > prototype didn't match. It turns out that if a loader error message was > ever thrown, you'd segfault because of trying to use the warning level as > a format string. (Just rebased my dri3+gallium branc

Re: [Mesa-dev] [V4 PATCH 0/7] mesa: Naming MESA_FORMATs to a specification

2014-01-26 Thread Mark Mueller
Thanks Marek, I sent out a new set of patches, otherwise there is a branch called NewStartAMF at fdo:~mmueller/mesa with everything in. Mark On Sun, Jan 26, 2014 at 3:03 PM, Marek Olšák wrote: > Mark, > > I will do it if you send me a git link to your branch which merges > cleanly and compiles

Re: [Mesa-dev] What use do swap interval > 1 and OML_sync_control divisor and remainder have?

2014-01-26 Thread Jason Ekstrand
I'll just chip in one quick thought. On Jan 24, 2014 6:32 AM, "Pekka Paalanen" wrote: > > Hi, > > I am investigating what kind of Wayland protocol extensions would be > needed to support proper presentation timing. Looking at existing > works, I am wondering about two things whether they have any

Re: [Mesa-dev] [PATCH 7/7] dri: Reuse dri_message to implement our other message handlers.

2014-01-26 Thread Kristian Høgsberg
On Thu, Jan 23, 2014 at 3:12 PM, Eric Anholt wrote: Entire series Reviewed-by: Kristian Høgsberg The only thing that came to mind was that we should move the code to open with O_CLOEXEC to its own wrapper function. Of course there's really no reason that needs to be part of this series. > --

Re: [Mesa-dev] [PATCH 4/7] dri2: Trust our own driver name lookup over the server's.

2014-01-26 Thread Keith Packard
Eric Anholt writes: > This allows Mesa to choose to rename driver .sos (or split drivers), > without needing a flag day with the corresponding 2D driver. Reviewed-by: Keith Packard -- keith.pack...@intel.com pgpcrXYj0vHR5.pgp Description: PGP signature __

Re: [Mesa-dev] [PATCH 3/7] dri2: Open the fd before loading the driver.

2014-01-26 Thread Keith Packard
Eric Anholt writes: > I want to stop trusting the server for the driver name, and instead decide > on our own based on the fd, so I needed this code motion. Reviewed-by: Keith Packard -- keith.pack...@intel.com pgp0Q34HtVkgL.pgp Description: PGP signature ___

Re: [Mesa-dev] [PATCH 2/7] dri3: Fix two little memory leaks.

2014-01-26 Thread Keith Packard
Eric Anholt writes: > Noticed when valgrinding an unrelated bug. Reviewed-by: Keith Packard -- keith.pack...@intel.com pgpbTv2iprHuM.pgp Description: PGP signature ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.o

Re: [Mesa-dev] [PATCH 1/7] loader: Use dlsym to get our udev symbols instead of explicit linking.

2014-01-26 Thread Keith Packard
Eric Anholt writes: > By using a dlopen() with RTLD_LOCAL, we can explicitly look for the > symbols we want, while they get the symbols they want. This is way better than the patch I sent that open-coded some of this. Reviewed-by: Keith Packard -- keith.pack...@intel.com pgp2pcQjAiclo.pgp

[Mesa-dev] [V5 PATCH 0/7] Naming MESA_FORMATs to a specification

2014-01-26 Thread Mark Mueller
This series introduces a specification for 3 types of MESA_FORMAT names - Type A (array formats), Type C (compressed formats), and Type P (packed formats), and then performs a series of substitutions grouped by type. Builds of all default gallium and DRI drivers were verified and no regressions wer

Re: [Mesa-dev] [PATCH 1/7] loader: Use dlsym to get our udev symbols instead of explicit linking.

2014-01-26 Thread Kristian Høgsberg
On Thu, Jan 23, 2014 at 3:12 PM, Eric Anholt wrote: > Steam links against libudev.so.0, while we're linking against > libudev.so.1. The result is that the symbol names (which are the same in > the two libraries) end up conflicting, and some of the usage of .so.1 > calls the .so.0 bits, which have

Re: [Mesa-dev] [V4 PATCH 0/7] mesa: Naming MESA_FORMATs to a specification

2014-01-26 Thread Marek Olšák
Mark, I will do it if you send me a git link to your branch which merges cleanly and compiles successfully. Marek On Sun, Jan 26, 2014 at 10:27 PM, Brian Paul wrote: > On Sun, Jan 26, 2014 at 11:45 AM, Mark Mueller > wrote: >> >> >> >> >> On Fri, Jan 24, 2014 at 2:50 AM, Marek Olšák wrote: >>

Re: [Mesa-dev] [PATCH 09/12] i965/fs: Add support for gl_ViewportIndex input

2014-01-26 Thread Chris Forbes
Ian, I'd thought about that a bit while building this, and struggled to find cases where this was observable in a defined fragment shader execution. The ARB_viewport_array spec says: If the value of the viewport index is outside the range zero to the value of MAX_VIEWPORTS minus one, the

Re: [Mesa-dev] [V4 PATCH 0/7] mesa: Naming MESA_FORMATs to a specification

2014-01-26 Thread Brian Paul
On Sun, Jan 26, 2014 at 11:45 AM, Mark Mueller wrote: > > > > On Fri, Jan 24, 2014 at 2:50 AM, Marek Olšák wrote: > >> On Thu, Jan 23, 2014 at 8:36 PM, Kenneth Graunke >> wrote: >> > On 01/23/2014 11:19 AM, Mark Mueller wrote: >> >> That works for sRGB, but what about other color spaces that may

[Mesa-dev] [PATCH 6/7] i965: support gl_InvocationID for gen7

2014-01-26 Thread Jordan Justen
Signed-off-by: Jordan Justen --- src/mesa/drivers/dri/i965/brw_context.h | 2 ++ src/mesa/drivers/dri/i965/brw_defines.h | 5 + src/mesa/drivers/dri/i965/brw_vec4_gs.c | 3 +++ src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp | 17 + 4 files c

[Mesa-dev] [PATCH 4/7] main/shaderapi: GL_GEOMETRY_SHADER_INVOCATIONS GetProgramiv support

2014-01-26 Thread Jordan Justen
Signed-off-by: Jordan Justen --- src/mesa/main/shaderapi.c | 6 ++ 1 file changed, 6 insertions(+) diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index a8336c9..fb107d5 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -603,6 +603,12 @@ get_program

[Mesa-dev] [PATCH 2/7] glsl/linker: produce gl_shader_program Geom.Invocations

2014-01-26 Thread Jordan Justen
Grab the parsed invocation count, check for consistency during linking, and finally save the result in gl_shader_program Geom.Invocations. Signed-off-by: Jordan Justen --- src/glsl/glsl_parser_extras.cpp | 2 ++ src/glsl/linker.cpp | 18 ++ src/mesa/main/mtypes.h

[Mesa-dev] [PATCH 7/7] i965: support instanced GS on gen7

2014-01-26 Thread Jordan Justen
Signed-off-by: Jordan Justen --- src/mesa/drivers/dri/i965/brw_context.h | 2 ++ src/mesa/drivers/dri/i965/brw_defines.h | 1 + src/mesa/drivers/dri/i965/brw_vec4_gs.c | 1 + src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp | 6 -- src/mesa/drivers/dri/i965/gen7

[Mesa-dev] [PATCH 5/7] glsl: add gl_InvocationID variable for ARB_gpu_shader5

2014-01-26 Thread Jordan Justen
Signed-off-by: Jordan Justen --- src/glsl/builtin_variables.cpp | 2 ++ src/mesa/main/mtypes.h | 2 ++ src/mesa/program/prog_print.c | 10 ++ 3 files changed, 10 insertions(+), 4 deletions(-) diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp index d6

[Mesa-dev] [PATCH 3/7] mesa: initialize gl_geometry_program Invocations field

2014-01-26 Thread Jordan Justen
Signed-off-by: Jordan Justen --- src/mesa/main/mtypes.h | 1 + src/mesa/main/shaderapi.c | 1 + src/mesa/program/program.c | 1 + src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 1 + src/mesa/state_tracker/st_program.c| 1 + 5 files change

[Mesa-dev] [PATCH 1/7] glsl: parse invocations layout qualifier for ARB_gpu_shader5

2014-01-26 Thread Jordan Justen
_mesa_glsl_parse_state::gs_invocations will store the invocation count. Signed-off-by: Jordan Justen --- src/glsl/ast.h| 15 +-- src/glsl/ast_to_hir.cpp | 14 ++ src/glsl/ast_type.cpp | 11 +++ src/glsl/glsl_parser.yy | 19 +

[Mesa-dev] [PATCH 0/7] i965/gen7 instanced GS support for ARB_gpu_shader5

2014-01-26 Thread Jordan Justen
No piglit regressions on HSW. MESA_EXTENSION_OVERRIDE=GL_ARB_gpu_shader5 allows piglit arb_gpu_shader5/execution/invocation-id-basic.shader_test to pass. There are known issues with invalid layout qualifiers being allowed by the compiler. (Most are pre-existing bugs) Piglit master has tests highl

[Mesa-dev] [PATCH v2 2/3] glapi: add definitions for ARB_gpu_shader5

2014-01-26 Thread Jordan Justen
Signed-off-by: Jordan Justen Reviewed-by: Matt Turner --- src/mapi/glapi/gen/ARB_gpu_shader5.xml | 15 +++ src/mapi/glapi/gen/gl_API.xml | 2 ++ 2 files changed, 17 insertions(+) create mode 100644 src/mapi/glapi/gen/ARB_gpu_shader5.xml diff --git a/src/mapi/glapi/gen/ARB

[Mesa-dev] [PATCH v2 1/3] main/get: support const normalized float values

2014-01-26 Thread Jordan Justen
Signed-off-by: Jordan Justen --- src/mesa/main/get.c | 23 ++- 1 file changed, 22 insertions(+), 1 deletion(-) diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 16dce5b..4435c09 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -116,7 +116,8 @@ enum val

[Mesa-dev] [PATCH v2 3/3] main/get: support ARB_gpu_shader5

2014-01-26 Thread Jordan Justen
If a driver enables ARB_gpu_shader5 and sets Const.MaxVertexSteams >= 4, then piglit's arb_gpu_shader5-minmax test should now pass. v2: * MIN_FRAGMENT_INTERPOLATION_OFFSET & MAX_FRAGMENT_INTERPOLATION_OFFSET now are NORM_CONST and no longer require fields to be added to struct gl_constants

Re: [Mesa-dev] [V4 PATCH 0/7] mesa: Naming MESA_FORMATs to a specification

2014-01-26 Thread Mark Mueller
On Fri, Jan 24, 2014 at 2:50 AM, Marek Olšák wrote: > On Thu, Jan 23, 2014 at 8:36 PM, Kenneth Graunke > wrote: > > On 01/23/2014 11:19 AM, Mark Mueller wrote: > >> That works for sRGB, but what about other color spaces that may be > added in > >> the future? I'm fine with leaving that to anothe

[Mesa-dev] [PATCH] mesa: Add warning to _REV pack/unpack functions with incorrect behavior

2014-01-26 Thread Mark Mueller
Signed-off-by: Mark Mueller --- src/mesa/main/format_pack.c | 7 ++- src/mesa/main/format_unpack.c | 12 2 files changed, 18 insertions(+), 1 deletion(-) diff --git a/src/mesa/main/format_pack.c b/src/mesa/main/format_pack.c index 39d767a..4c7ed58 100644 --- a/src/mesa/main/f

Re: [Mesa-dev] [PATCH 08/12] i965/fs: Add support for gl_Layer input

2014-01-26 Thread Ian Romanick
On 01/24/2014 10:51 PM, Chris Forbes wrote: > This is a bit unusual -- we want to treat it as an input on the GLSL > side rather than a `system value` oddball. However, it doesn't get a > real slot in the VUE layout -- earlier shader stages write it into the > vertex header, and it appears in the F

Re: [Mesa-dev] [PATCH 09/12] i965/fs: Add support for gl_ViewportIndex input

2014-01-26 Thread Ian Romanick
On 01/24/2014 10:51 PM, Chris Forbes wrote: > Same idea as gl_Layer -- this is delivered in part of R0.0. NAK. The spec says: "... the fragment stage will read the same value written by the geometry stage, even if that value is out of range." If the geometry shader passes 0xDEADBEEF, th

Re: [Mesa-dev] [PATCH] glx: Update glxext.h to revision 24777.

2014-01-26 Thread Ian Romanick
On 01/25/2014 07:14 PM, Matt Turner wrote: > It readds the GLXContextID typedef, but under #ifndef GLX_VERSION_1_3. and glx.h already defines GLX_VERSION_1_3. > > Bugzilla: https://cvs.khronos.org/bugzilla/show_bug.cgi?id=11454 Reviewed-by: Ian Romanick > --- > include/GL/glxext.h | 13 +

Re: [Mesa-dev] [PATCH] mesa: remove duplicated init of MaxViewports

2014-01-26 Thread Ian Romanick
On 01/26/2014 02:25 AM, Maxence Le Doré wrote: > From: Maxence Le Doré > > Already declared 5 lines before. That was rebase failure on my part. Reviewed-by: Ian Romanick > --- > src/mesa/main/context.c | 3 --- > 1 file changed, 3 deletions(-) > > diff --git a/src/mesa/main/context.c b/src/

Re: [Mesa-dev] [PATCH 2/8] mesa: Refactor internalFormat / target checks to a separate function

2014-01-26 Thread Pohjolainen, Topi
On Fri, Jan 24, 2014 at 02:18:20PM -0800, Ian Romanick wrote: > From: Ian Romanick > > We need almost identical code in the glTexStorage path. > > Signed-off-by: Ian Romanick > --- > src/mesa/main/teximage.c | 110 > ++- > src/mesa/main/teximage.h |

[Mesa-dev] [Bug 74085] [Counter Strike: Source] Blue smoke in very specific places (nv50, r600g) (cannot bisect)

2014-01-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=74085 Benjamin Bellec changed: What|Removed |Added Attachment #92814|0 |1 is obsolete|

[Mesa-dev] [Bug 74085] [Counter Strike: Source] Blue smoke in very specific places (nv50, r600g) (cannot bisect)

2014-01-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=74085 Benjamin Bellec changed: What|Removed |Added CC||b.bel...@gmail.com -- You are receivi

[Mesa-dev] [Bug 74085] [Counter Strike: Source] Blue smoke in very specific places (nv50, r600g) (cannot bisect)

2014-01-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=74085 --- Comment #1 from Benjamin Bellec --- Created attachment 92815 --> https://bugs.freedesktop.org/attachment.cgi?id=92815&action=edit nv50 on "de_chateau" map -- You are receiving this mail because: You are the assignee for the bug. _

[Mesa-dev] [Bug 74085] New: [Counter Strike: Source] Blue smoke in very specific places (nv50, r600g) (cannot bisect)

2014-01-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=74085 Priority: medium Bug ID: 74085 Assignee: mesa-dev@lists.freedesktop.org Summary: [Counter Strike: Source] Blue smoke in very specific places (nv50, r600g) (cannot bisect) Sev

Re: [Mesa-dev] [PATCH 1/7] loader: Use dlsym to get our udev symbols instead of explicit linking.

2014-01-26 Thread Alexandre Demers
This patch fixes bug 71543 where libudev.so.0 and libudev.so.1 are in conflict. With this patch, I was able to launch Garry's Mod (which previously would crash before showing anything). So you can add Tested-by: Alexandre Demers -- Alexandre Demers ___

[Mesa-dev] [Bug 71543] [mesa] Source-based games segfault

2014-01-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=71543 --- Comment #15 from Alexandre Demers --- (In reply to comment #14) > Keith had a patch to drop the udev dependency from dri3, it's just sitting > on the list waiting for review. Would need rebasing at this point. Not > sure if Kristian's patch

[Mesa-dev] [PATCH] mesa: remove duplicated init of MaxViewports

2014-01-26 Thread Maxence Le Doré
From: Maxence Le Doré Already declared 5 lines before. --- src/mesa/main/context.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index b7cd568..98025bc 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -595,9 +595,6 @@

Re: [Mesa-dev] [PATCH 2/2] main/get: support ARB_gpu_shader5

2014-01-26 Thread Jordan Justen
On Sat, Jan 25, 2014 at 2:05 PM, Matt Turner wrote: > On Sat, Jan 25, 2014 at 10:55 AM, Jordan Justen > wrote: >> If a driver enables ARB_gpu_shader5 and sets >> Const.MaxVertexSteams >= 4, then piglit's >> arb_gpu_shader5-minmax test should now pass. >> >> Signed-off-by: Jordan Justen >> --- >>