[Mesa-dev] [Bug 111248] Navi10 Font rendering issue in Overwatch

2019-08-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111248 Matt changed: What|Removed |Added QA Contact|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.

[Mesa-dev] [Bug 77449] Tracker bug for all bugs related to Steam titles

2019-08-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=77449 Bug 77449 depends on bug 100239, which changed state. Bug 100239 Summary: Incorrect rendering in CS:GO https://bugs.freedesktop.org/show_bug.cgi?id=100239 What|Removed |Added

[Mesa-dev] [Bug 110357] [BISECTED] [OpenGL CTS] cts-runner --type=gl46 fails in new attempted "41" configuration

2019-08-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110357 Andrés Gómez García changed: What|Removed |Added CC||agoldmi...@igalia.com,

[Mesa-dev] [Bug 111288] Memory leak in minecraft (supposedly related to rendering)

2019-08-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111288 --- Comment #15 from Denis --- >If you replace the trace with "valgrind --leak-check=full", valgrind's output >should contain information about where how much memory is (possibly) leaked. That's how I launched minecraft for tracing (it is

[Mesa-dev] [Bug 111302] radv assertion failed on SI cards `reg >= SI_CONTEXT_REG_OFFSET && reg < SI_CONFIG_REG_END'

2019-08-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111302 Turo Lamminen changed: What|Removed |Added Resolution|--- |FIXED Status|NEW

[Mesa-dev] [Bug 111288] Memory leak in minecraft (supposedly related to rendering)

2019-08-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111288 --- Comment #14 from Tapani Pälli --- (In reply to Michel Dänzer from comment #13) > Replaying the trace doesn't involve Java. There seems no leaks on program exit when replaying the trace. Maybe the issue here is that for some reason memory

[Mesa-dev] [Bug 111288] Memory leak in minecraft (supposedly related to rendering)

2019-08-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111288 --- Comment #13 from Michel Dänzer --- Replaying the trace doesn't involve Java. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.___

[Mesa-dev] [Bug 111288] Memory leak in minecraft (supposedly related to rendering)

2019-08-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111288 --- Comment #12 from Greg --- >"valgrind --leak-check=full" Valgrind doesn't do well with java. It detects over 1194 errors in jvm *before minecraft even starts*, and makes it very slow, as Denis mentioned. -- You are receiving this mail

[Mesa-dev] [Bug 111288] Memory leak in minecraft (supposedly related to rendering)

2019-08-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111288 --- Comment #11 from Michel Dänzer --- If you replace the trace with "valgrind --leak-check=full", valgrind's output should contain information about where how much memory is (possibly) leaked. P.S. If the trace was compressed with e.g. xz, it

[Mesa-dev] [Bug 111288] Memory leak in minecraft (supposedly related to rendering)

2019-08-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111288 --- Comment #10 from Greg --- >it is for about 20 hours in pause As I said, it pauses leaking when you stay still; it only seems to leak when you move (supposedly when new chunks (map is split into 16x16x256 (256 in vertical dimension) areas

[Mesa-dev] [Bug 111308] [Regression, NIR, bisected] Black squares in Unigine Heaven via DXVK

2019-08-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111308 --- Comment #6 from Danylo --- Yes, changing fexp2 be >= 0 instead of > 0 solves the issue. -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the

[Mesa-dev] [Bug 111288] Memory leak in minecraft (supposedly related to rendering)

2019-08-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111288 --- Comment #9 from Denis --- >and absurdly high amount of these records in process memory map seemed to be >quite rational explanation of where that memory leak is. Got you, thanks. >so amount of these can easily grow until there's no memory

[Mesa-dev] [Bug 111308] [Regression, NIR, bisected] Black squares in Unigine Heaven via DXVK

2019-08-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111308 --- Comment #5 from Danylo --- Interesting observation. I would be able to try tomorrow. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the

[Mesa-dev] [Bug 111288] Memory leak in minecraft (supposedly related to rendering)

2019-08-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111288 --- Comment #8 from Greg --- >First observation - is that the app versions available for me 1.14.4 and 1.14 I use older version (to play with specific mods), but issue also persists on newest (1.14.4) and oldest versions (1.0 release)

[Mesa-dev] [Bug 111288] Memory leak in minecraft (supposedly related to rendering)

2019-08-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111288 --- Comment #7 from Greg --- >why did you decide that those records relate to memory leaks I've decided that there's memory leak since memory used by minecraft grows indefinitely and it's surely not how it should be (I played minecraft on other

[Mesa-dev] [Bug 111308] [Regression, NIR, bisected] Black squares in Unigine Heaven via DXVK

2019-08-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111308 --- Comment #4 from Ian Romanick --- I think I have an idea what could be happening. There are a lot of occurrences of a pattern like y = exp2(-(x*x)) * small_constant + y; At the end, y is compared 0 < y, and that comparison is

[Mesa-dev] [Bug 111306] gbm creates BO with wrong pitch when dri3_get_modifiers returns modifiers, causing drmModeAddFB2WithModifiers to fail

2019-08-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111306 Michel Dänzer changed: What|Removed |Added Assignee|mesa-dev@lists.freedesktop. |intel-3d-bugs@lists.freedes

[Mesa-dev] [Bug 111288] Memory leak in minecraft (supposedly related to rendering)

2019-08-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111288 --- Comment #6 from Denis --- Thanks for the trace and explanations. I installed minecraft (demo version). First observation - is that the app versions available for me 1.14.4 and 1.14 I ran it thru the valgrind. Result below: ==9226== LEAK

[Mesa-dev] [Bug 111308] [Regression, NIR, bisected] Black squares in Unigine Heaven via DXVK

2019-08-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111308 Danylo changed: What|Removed |Added CC||danylo.pilia...@gmail.com --- Comment #3 from

[Mesa-dev] [Bug 111316] Imported GBM BO released with DESTROY_DUMB

2019-08-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111316 Pekka Paalanen changed: What|Removed |Added CC||ch...@chris-wilson.co.uk,

[Mesa-dev] [Bug 111316] Imported GBM BO released with DESTROY_DUMB

2019-08-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111316 Bug ID: 111316 Summary: Imported GBM BO released with DESTROY_DUMB Product: Mesa Version: 18.3 Hardware: Other OS: All Status: NEW Severity: normal

[Mesa-dev] [Bug 111309] Mesa doesn't build with current Scons version (3.1.0)

2019-08-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111309 Eric Engestrom changed: What|Removed |Added CC||bri...@vmware.com,

[Mesa-dev] [Bug 111309] Mesa doesn't build with current Scons version (3.1.0)

2019-08-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111309 Bug ID: 111309 Summary: Mesa doesn't build with current Scons version (3.1.0) Product: Mesa Version: git Hardware: All OS: All Status: NEW Severity:

[Mesa-dev] [Bug 111308] [Regression, NIR, bisected] Black squares in Unigine Heaven via DXVK

2019-08-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111308 --- Comment #2 from Ian Romanick --- Another thing to try... does changing 'flt' to '~flt' make any difference? -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the

[Mesa-dev] [Bug 111308] [Regression, NIR, bisected] Black squares in Unigine Heaven via DXVK

2019-08-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111308 Ian Romanick changed: What|Removed |Added Status|NEW |NEEDINFO --- Comment #1 from Ian

[Mesa-dev] [Bug 111308] [Regression, NIR, bisected] Black squares in Unigine Heaven via DXVK

2019-08-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111308 Bug ID: 111308 Summary: [Regression, NIR, bisected] Black squares in Unigine Heaven via DXVK Product: Mesa Version: git Hardware: Other OS: All

[Mesa-dev] [Bug 111288] Memory leak in minecraft (supposedly related to rendering)

2019-08-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111288 --- Comment #5 from Greg --- Mentioned memory regions can also be seen when replaying the trace, accumulating up to 116. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the

[Mesa-dev] [Bug 111288] Memory leak in minecraft (supposedly related to rendering)

2019-08-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111288 --- Comment #4 from Greg --- Created attachment 144957 --> https://bugs.freedesktop.org/attachment.cgi?id=144957=edit terminal output of `apitrace replay mine.trace` Also not sure if it's important, but when replaying this trace I get lots

[Mesa-dev] [Bug 111288] Memory leak in minecraft (supposedly related to rendering)

2019-08-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111288 --- Comment #3 from Greg --- Ok, here it is https://drive.google.com/file/d/1D3GNUW-DTaxI7hFEZmoEnucRQOrzNBAR/view?usp=sharing That's fresh trace (i've lost old one), way smaller this time. Apitrace leaks doesn't find much, yet by the end of

[Mesa-dev] [Bug 111288] Memory leak in minecraft (supposedly related to rendering)

2019-08-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111288 --- Comment #2 from Denis --- Hi Greg, could you please re-upload apitrace somewhere instead of BZ? Looks like it is too big and can't be opened. (google drive or any other file-sharing system will be ok I think). -- You are receiving this

[Mesa-dev] [Bug 111306] gbm creates BO with wrong pitch when dri3_get_modifiers returns modifiers, causing drmModeAddFB2WithModifiers to fail

2019-08-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111306 Bug ID: 111306 Summary: gbm creates BO with wrong pitch when dri3_get_modifiers returns modifiers, causing drmModeAddFB2WithModifiers to fail Product: Mesa

[Mesa-dev] [Bug 111027] [radv] recent llvm snapshot is hanging The Witcher 3 (Wine+dxvk)

2019-08-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111027 Bas Nieuwenhuizen changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Mesa-dev] [Bug 111302] radv assertion failed on SI cards `reg >= SI_CONTEXT_REG_OFFSET && reg < SI_CONFIG_REG_END'

2019-08-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111302 Turo Lamminen changed: What|Removed |Added Status|NEEDINFO|NEW --- Comment #2 from Turo Lamminen

[Mesa-dev] [Bug 111302] radv assertion failed on SI cards `reg >= SI_CONTEXT_REG_OFFSET && reg < SI_CONFIG_REG_END'

2019-08-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111302 Bas Nieuwenhuizen changed: What|Removed |Added Status|NEW |NEEDINFO --- Comment #1 from Bas

[Mesa-dev] [Bug 111303] DoW3 performance is consistently lower than nvidia

2019-08-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111303 Bug ID: 111303 Summary: DoW3 performance is consistently lower than nvidia Product: Mesa Version: git Hardware: Other OS: All Status: NEW Severity:

[Mesa-dev] [Bug 111302] radv assertion failed on SI cards `reg >= SI_CONTEXT_REG_OFFSET && reg < SI_CONFIG_REG_END'

2019-08-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111302 Bug ID: 111302 Summary: radv assertion failed on SI cards `reg >= SI_CONTEXT_REG_OFFSET && reg < SI_CONFIG_REG_END' Product: Mesa Version: git Hardware: x86-64 (AMD64)

[Mesa-dev] [Bug 111265] [TRACKER] Mesa 19.2 feature tracker

2019-08-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111265 Kenneth Graunke changed: What|Removed |Added Depends on||111301 Referenced Bugs:

[Mesa-dev] [Bug 111300] Steam overlay flickers on Doom

2019-08-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111300 Bug ID: 111300 Summary: Steam overlay flickers on Doom Product: Mesa Version: git Hardware: Other OS: All Status: NEW Severity: normal

[Mesa-dev] [Bug 111126] Build problem: meson build can not find wayland-scanner

2019-08-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=26 --- Comment #12 from Jussi Pakkanen --- Could someone please test if this issue is fixed if you use the following Meson PR: https://github.com/mesonbuild/meson/pull/5674 Upon confirmation we'll get the 0.52.2 release out. Thanks, -- You

[Mesa-dev] [Bug 111290] undefined symbol _dri2_get_mapping_by_fourcc

2019-08-03 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111290 --- Comment #2 from Eric Engestrom --- Issue known, fix here: https://gitlab.freedesktop.org/mesa/mesa/merge_requests/1556 And already tested to fix the build on MacOS :) -- You are receiving this mail because: You are the QA Contact for the

[Mesa-dev] [Bug 111262] lp_bld_misc.cpp:811:51: error: ‘llvm::AtomicOrdering’ is not a class or namespace

2019-08-03 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111262 --- Comment #4 from Vinson Lee --- It could be due to different default C++ standards used in different compilers. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the

[Mesa-dev] [Bug 111290] undefined symbol _dri2_get_mapping_by_fourcc

2019-08-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111290 Vinson Lee changed: What|Removed |Added Keywords||bisected CC|

[Mesa-dev] [Bug 111290] undefined symbol _dri2_get_mapping_by_fourcc

2019-08-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111290 Bug ID: 111290 Summary: undefined symbol _dri2_get_mapping_by_fourcc Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Mac OS X (All) Status: NEW

[Mesa-dev] [Bug 111288] Memory leak in minecraft (supposedly related to rendering)

2019-08-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111288 --- Comment #1 from Greg --- Created attachment 144935 --> https://bugs.freedesktop.org/attachment.cgi?id=144935=edit glxinfo -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the

[Mesa-dev] [Bug 111288] Memory leak in minecraft (supposedly related to rendering)

2019-08-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111288 Bug ID: 111288 Summary: Memory leak in minecraft (supposedly related to rendering) Product: Mesa Version: 19.1 Hardware: x86-64 (AMD64) OS: Linux (All)

[Mesa-dev] [Bug 111264] u_thread.h:64:39: error: too many arguments to function call, expected 1, have 2

2019-08-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111264 Matt Turner changed: What|Removed |Added Resolution|--- |FIXED Status|ASSIGNED

[Mesa-dev] [Bug 111102] lp_bld_misc.cpp:834:156: error: no matching function for call to ‘llvm::IRBuilder<>::CreateAtomicCmpXchg(llvm::Value*, llvm::Value*, llvm::Value*, llvm::AtomicOrdering, llvm::S

2019-08-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=02 Roland Scheidegger changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Mesa-dev] [Bug 111272] [DRI_PRIME] Error on multi GPU with only one enabled

2019-08-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111272 Michel Dänzer changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Mesa-dev] [Bug 111272] [DRI_PRIME] Error on multi GPU with only one enabled

2019-08-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111272 --- Comment #15 from Parker Reed --- Ahh thanks. Wasn't aware of that. This can be closed out in that case. I'll bug the software I was using about not setting the DRI_PRIME in certain cases. -- You are receiving this mail because: You are

[Mesa-dev] [Bug 111272] [DRI_PRIME] Error on multi GPU with only one enabled

2019-08-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111272 --- Comment #14 from Michel Dänzer --- (In reply to Parker Reed from comment #13) > But the Intel card isn't enabled in the conf. That doesn't matter with DRI3. With it, libGL can use an alternative GPU without any explicit support for it in

[Mesa-dev] [Bug 111272] [DRI_PRIME] Error on multi GPU with only one enabled

2019-08-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111272 --- Comment #13 from Parker Reed --- But the Intel card isn't enabled in the conf. Why is it trying to init it if it's not there? i915 is loaded kernel side but it's just dead displaying a TTY. I agree the DRI_PRIME shouldn't be called in

[Mesa-dev] [Bug 111272] [DRI_PRIME] Error on multi GPU with only one enabled

2019-08-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111272 --- Comment #12 from Michel Dänzer --- In other words, the only thing preventing the Intel GPU from being used in this case is the i965 driver missing the blitImage functionality. -- You are receiving this mail because: You are the assignee

[Mesa-dev] [Bug 111272] [DRI_PRIME] Error on multi GPU with only one enabled

2019-08-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111272 --- Comment #11 from Michel Dänzer --- (In reply to Parker Reed from comment #10) > So would DRI_PRIME=1 acting like 0 if only one GPU is present, be a > possibility? The fact it's trying to load the non-existent GPU It's not really

[Mesa-dev] [Bug 111272] [DRI_PRIME] Error on multi GPU with only one enabled

2019-08-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111272 --- Comment #10 from Parker Reed --- So would DRI_PRIME=1 acting like 0 if only one GPU is present, be a possibility? The fact it's trying to load the non-existent GPU in the first place seems to be the root issue. -- You are receiving this

[Mesa-dev] [Bug 111272] [DRI_PRIME] Error on multi GPU with only one enabled

2019-08-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111272 --- Comment #9 from Parker Reed --- I need to wakeup and read the comment. So it's because DRI2. Thanks for the reply. -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the

[Mesa-dev] [Bug 111272] [DRI_PRIME] Error on multi GPU with only one enabled

2019-08-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111272 --- Comment #8 from Parker Reed --- Aye, I was more intrigued by the vsync bypass. It even uncapped games with a forced 60 (regardless of vsync being on or off) Just a consequence of that DRI fallback? -- You are receiving this mail because:

[Mesa-dev] [Bug 111141] [REGRESSION] [BISECTED] [DXVK] 1-bit booleans and Elite Dangerous shader mis-optimization

2019-08-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=41 --- Comment #22 from Steven Newbury --- Essentially reverting 3371de38f282c77461bbe5007a2fec2a975776df makes it work... ...why? -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the

[Mesa-dev] [Bug 111272] [DRI_PRIME] Error on multi GPU with only one enabled

2019-08-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111272 Michel Dänzer changed: What|Removed |Added Assignee|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.

[Mesa-dev] [Bug 111141] [REGRESSION] [BISECTED] [DXVK] 1-bit booleans and Elite Dangerous shader mis-optimization

2019-08-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=41 --- Comment #21 from Steven Newbury --- The first one alone is enough to trigger the behaviour. It just crashes with the first disabled and the others enabled. -- You are receiving this mail because: You are the assignee for the bug. You are

[Mesa-dev] [Bug 111141] [REGRESSION] [BISECTED] [DXVK] 1-bit booleans and Elite Dangerous shader mis-optimization

2019-08-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=41 --- Comment #20 from Steven Newbury --- (In reply to Jason Ekstrand from comment #10) > The undefined values appear harmless so I'm going to guess that this is > probably actually a RADV bug. Not knowing too much about RADV, how I'd go > aboug

[Mesa-dev] [Bug 111141] [REGRESSION] [BISECTED] [DXVK] 1-bit booleans and Elite Dangerous shader mis-optimization

2019-08-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=41 --- Comment #19 from Steven Newbury --- (In reply to Steven Newbury from comment #18) > (In reply to Connor Abbott from comment #17) > > > One other thing you can try is to build mesa with -Dbuildtype=debug (i.e. > > with assertions enabled

[Mesa-dev] [Bug 111053] Elite Dangerous shadows render as white.

2019-08-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111053 Haxk20 changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Mesa-dev] [Bug 111265] [TRACKER] Mesa 19.2 feature tracker

2019-07-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111265 Kenneth Graunke changed: What|Removed |Added Depends on||111275 Referenced Bugs:

[Mesa-dev] [Bug 111265] [TRACKER] Mesa 19.2 feature tracker

2019-07-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111265 Mark Janes changed: What|Removed |Added Depends on||111274 Referenced Bugs:

[Mesa-dev] [Bug 111264] u_thread.h:64:39: error: too many arguments to function call, expected 1, have 2

2019-07-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111264 Matt Turner changed: What|Removed |Added URL||https://gitlab.freedesktop.

[Mesa-dev] [Bug 111126] Build problem: meson build can not find wayland-scanner

2019-07-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=26 Dylan Baker changed: What|Removed |Added Resolution|--- |NOTOURBUG Status|NEEDINFO

[Mesa-dev] [Bug 111126] Build problem: meson build can not find wayland-scanner

2019-07-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=26 --- Comment #10 from Jordan Justen --- (In reply to Dylan Baker from comment #9) > Are you passing PKG_CONFIG_PATH at meson setup time? such as > 'PKG_CONFIG_PATH="..." meson builddir'? Because if you are this is > definitely a meson bug, and

[Mesa-dev] [Bug 111126] Build problem: meson build can not find wayland-scanner

2019-07-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=26 --- Comment #9 from Dylan Baker --- Are you passing PKG_CONFIG_PATH at meson setup time? such as 'PKG_CONFIG_PATH="..." meson builddir'? Because if you are this is definitely a meson bug, and there might be a PR for this already. -- You are

[Mesa-dev] [Bug 111126] Build problem: meson build can not find wayland-scanner

2019-07-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=26 --- Comment #8 from Jordan Justen --- I found a fix for my build environment. I have to add this to my meson configuration: --build.pkg-config-path "$PKG_CONFIG_PATH" It looks like meson now ignores PKG_CONFIG_PATH if a "native" library is

[Mesa-dev] [Bug 111141] [REGRESSION] [BISECTED] [DXVK] 1-bit booleans and Elite Dangerous shader mis-optimization

2019-07-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=41 --- Comment #18 from Steven Newbury --- (In reply to Connor Abbott from comment #17) > One other thing you can try is to build mesa with -Dbuildtype=debug (i.e. > with assertions enabled and no optimizations) and see if there's an > assertion

[Mesa-dev] [Bug 111264] u_thread.h:64:39: error: too many arguments to function call, expected 1, have 2

2019-07-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111264 --- Comment #3 from Matt Turner --- Aggravatingly, Mac OS's version takes only one parameter it seems. See https://gitlab.haskell.org/ghc/ghc/issues/9684 for example of other projects running into this. -- You are receiving this mail because:

[Mesa-dev] [Bug 111264] u_thread.h:64:39: error: too many arguments to function call, expected 1, have 2

2019-07-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111264 Vinson Lee changed: What|Removed |Added Status|NEEDINFO|NEW --- Comment #2 from Vinson Lee ---

[Mesa-dev] [Bug 111269] GFX10: "Random" GPU hangs with Rise Of The Tomb Raider

2019-07-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111269 --- Comment #1 from Timur Kristóf --- After the hang, the following can be observed in the dmesg log: [ 123.712426] [drm:amdgpu_dm_atomic_commit_tail [amdgpu]] *ERROR* Waiting for fences timed out or interrupted! [ 128.832311]

[Mesa-dev] [Bug 111264] u_thread.h:64:39: error: too many arguments to function call, expected 1, have 2

2019-07-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111264 Ian Romanick changed: What|Removed |Added Status|NEW |NEEDINFO --- Comment #1 from Ian

[Mesa-dev] [Bug 111269] GFX10: "Random" GPU hangs with Rise Of The Tomb Raider

2019-07-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111269 Bug ID: 111269 Summary: GFX10: "Random" GPU hangs with Rise Of The Tomb Raider Product: Mesa Version: git Hardware: Other OS: All Status: NEW Severity:

[Mesa-dev] [Bug 111265] [TRACKER] Mesa 19.2 feature tracker

2019-07-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111265 Peter changed: What|Removed |Added CC||pbrobin...@gmail.com -- You are receiving

[Mesa-dev] [Bug 111265] [TRACKER] Mesa 19.2 feature tracker

2019-07-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111265 Bug ID: 111265 Summary: [TRACKER] Mesa 19.2 feature tracker Product: Mesa Version: unspecified Hardware: Other OS: All Status: NEW Severity: normal

[Mesa-dev] [Bug 111262] lp_bld_misc.cpp:811:51: error: ‘llvm::AtomicOrdering’ is not a class or namespace

2019-07-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111262 --- Comment #3 from Michel Dänzer --- Any idea why the GitLab CI pipeline scons-llvm job doesn't hit this, which builds against LLVM 3.4.2? (See e.g. https://gitlab.freedesktop.org/mesa/mesa/-/jobs/460746) -- You are receiving this mail

[Mesa-dev] [Bug 111264] u_thread.h:64:39: error: too many arguments to function call, expected 1, have 2

2019-07-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111264 Bug ID: 111264 Summary: u_thread.h:64:39: error: too many arguments to function call, expected 1, have 2 Product: Mesa Version: git Hardware: x86-64 (AMD64)

[Mesa-dev] [Bug 111262] lp_bld_misc.cpp:811:51: error: ‘llvm::AtomicOrdering’ is not a class or namespace

2019-07-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111262 --- Comment #2 from Roland Scheidegger --- Seems like different llvm versions (before 5.0) need different wrappers for AtomicCmpXchg(). Pretty much the same issue as bug 02. Although I can't reproduce this bug actually, maybe depends on

[Mesa-dev] [Bug 111262] lp_bld_misc.cpp:811:51: error: ‘llvm::AtomicOrdering’ is not a class or namespace

2019-07-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111262 Vinson Lee changed: What|Removed |Added CC||srol...@vmware.com Keywords|

[Mesa-dev] [Bug 111262] lp_bld_misc.cpp:811:51: error: ‘llvm::AtomicOrdering’ is not a class or namespace

2019-07-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111262 Bug ID: 111262 Summary: lp_bld_misc.cpp:811:51: error: ‘llvm::AtomicOrdering’ is not a class or namespace Product: Mesa Version: git Hardware: x86-64 (AMD64)

[Mesa-dev] [Bug 111259] Presentation regression while rendering on X11 surface

2019-07-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111259 Lionel Landwerlin changed: What|Removed |Added Status|NEEDINFO|RESOLVED Resolution|---

[Mesa-dev] [Bug 111259] Presentation regression while rendering on X11 surface

2019-07-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111259 --- Comment #5 from jaelp...@outlook.com --- Okay, thanks a lot. I'll try fix this later and see how it goes. -- You are receiving this mail because: You are the assignee for the bug.___ mesa-dev

[Mesa-dev] [Bug 111259] Presentation regression while rendering on X11 surface

2019-07-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111259 --- Comment #4 from Lionel Landwerlin --- I would recommend using a list in which you push indices returned by acquireNextImage() and when you need a new currentFrame, you pull from that list. -- You are receiving this mail because: You are

[Mesa-dev] [Bug 111259] Presentation regression while rendering on X11 surface

2019-07-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111259 --- Comment #3 from Lionel Landwerlin --- (In reply to jaelpark from comment #2) > I was looking if there would be some minimal test case to demonstrate this, > but couldn't find one so far. One case where this gets reproduced is the > desktop

[Mesa-dev] [Bug 111259] Presentation regression while rendering on X11 surface

2019-07-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111259 --- Comment #2 from jaelp...@outlook.com --- I was looking if there would be some minimal test case to demonstrate this, but couldn't find one so far. One case where this gets reproduced is the desktop compositor I've been working on. The build

[Mesa-dev] [Bug 111259] Presentation regression while rendering on X11 surface

2019-07-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111259 Lionel Landwerlin changed: What|Removed |Added Status|NEW |NEEDINFO --- Comment #1 from

[Mesa-dev] [Bug 111259] Presentation regression while rendering on X11 surface

2019-07-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111259 Bug ID: 111259 Summary: Presentation regression while rendering on X11 surface Product: Mesa Version: git Hardware: All OS: Linux (All) Status: NEW

[Mesa-dev] [Bug 109791] The mesa release config doesn't define NDEBUG when building using meson 0.45.0

2019-07-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109791 andrii simiklit changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Mesa-dev] [Bug 111019] radv doesn't handle variable descriptor count properly

2019-07-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111019 Bas Nieuwenhuizen changed: What|Removed |Added Status|REOPENED|RESOLVED Resolution|---

[Mesa-dev] [Bug 111019] radv doesn't handle variable descriptor count properly

2019-07-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111019 --- Comment #4 from Józef Kucia --- It seems that layout->buffer_count is incorrectly used for VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT_EXT. layout->buffer_count is based on the upper limit taken from descriptor set layout. -- You

[Mesa-dev] [Bug 111019] radv doesn't handle variable descriptor count properly

2019-07-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111019 Józef Kucia changed: What|Removed |Added Status|RESOLVED|REOPENED Resolution|FIXED

[Mesa-dev] [Bug 111019] radv doesn't handle variable descriptor count properly

2019-07-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111019 --- Comment #3 from Józef Kucia --- Created attachment 144908 --> https://bugs.freedesktop.org/attachment.cgi?id=144908=edit Minimal reproducer 2 With the fix it works for samplers now. Unfortunately, it still doesn't work for other

[Mesa-dev] [Bug 107767] Segfault with standalone compiler and --dump-builder

2019-07-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107767 Sergii Romantsov changed: What|Removed |Added Resolution|--- |FIXED Status|NEW

[Mesa-dev] [Bug 110603] Blocky and black opacity/alpha using RADV on some games

2019-07-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110603 --- Comment #8 from tivob...@hostguru.top --- Created attachment 144898 --> https://bugs.freedesktop.org/attachment.cgi?id=144898=edit Some notable parts of a renderdoc capture I tried to get a renderdoc capture, but the results are way too

[Mesa-dev] [Bug 110662] shadow artifacts in Assassin's Creed: Unity

2019-07-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110662 --- Comment #17 from tempel.jul...@gmail.com --- I've added a screenshot showing the same corruption in Assassin's Creed: Odyssey (no issues with amdvlk). That means that likely also the titles "Syndicate" and "Origins" of that game series are

[Mesa-dev] [Bug 110662] shadow artifacts in Assassin's Creed: Unity

2019-07-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110662 --- Comment #16 from tempel.jul...@gmail.com --- Created attachment 144874 --> https://bugs.freedesktop.org/attachment.cgi?id=144874=edit same corruption in Odyssey -- You are receiving this mail because: You are the QA Contact for the bug.

[Mesa-dev] [Bug 99553] Tracker bug for runnning OpenCL applications on Clover

2019-07-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=99553 --- Comment #19 from kaitlynkristy --- Here is a problem. I updated LLVM-trunk and installed. Than run this commands: git clone http://llvm.org/git/libclc.git cd libclc ./configure.py make More info:

[Mesa-dev] [Bug 111126] Build problem: meson build can not find wayland-scanner

2019-07-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=26 --- Comment #7 from Jordan Justen --- (In reply to Dylan Baker from comment #5) > Are you doing a cross compile? I am not cross compiling. I do set PKG_CONFIG_PATH, but it includes the system path where the wayland-scanner.pc is at. Yet, from

<    5   6   7   8   9   10   11   12   13   14   >