Hi,
On Thursday, October 27, 2011 18:17:41 Marek Olšák wrote:
Looks good to me. Ideally even texture_barrier should not be needed.
set_framebuffer_state() and flush() should flush caches automatically.
If they don't, there is a bug.
I have pushed this now as an improovement above the former
Looks good to me. Ideally even texture_barrier should not be needed.
set_framebuffer_state() and flush() should flush caches automatically.
If they don't, there is a bug.
Marek
2011/10/27 Mathias Fröhlich mathias.froehl...@gmx.net:
Hi,
On Saturday, October 22, 2011 13:36:37 Mathias Fröhlich
On Thursday 27 October 2011, Mathias Fröhlich wrote:
Hi,
On Saturday, October 22, 2011 13:36:37 Mathias Fröhlich wrote:
The attached patch reduces the amount of pipe flushes for r600g.
I am not exactly sure if we could skip this flush entirely because of the
internal r600g winsys flush
Hi,
The attached patch reduces the amount of pipe flushes for r600g.
I am not exactly sure if we could skip this flush entirely because of the
internal r600g winsys flush logic.
But what we can do is the attached patch:
Replace pipe-flush() with pipe-texture_barrier() in
the texture upload