Hello (ping) Thomas and Daniel,
any more suggestions? As i can see Eero has done a test-run and v2 also
looks good.
As alternative solution we also may try to call '*dri3_fence_await(draw->conn,
draw, buffer)'* with '*draw*'-parameter as '*NULL'.*
What do you think?
On Tue, Apr 10, 2018 at 11:10
Hello,
i've updated patch simply,
but that seems requires additional checking because in call
*dri3_handle_present_event
*potentially may happens reset of '*busy*' with condition '*buf->pixmap ==
ie->pixmap*'
On Fri, Apr 6, 2018 at 9:03 PM, Thomas Hellstrom
wrote:
> Hi,
>
Hi,
On 04/06/2018 04:51 PM, Daniel Stone wrote:
Hi Sergii,
On 6 April 2018 at 09:12, Sergii Romantsov wrote:
Commit 3160cb86aa92 adds optimization with flag 'reallocate'.
Processing of flag causes buffers freeing while pointer
is still hold in caller stack and
Hi Sergii,
On 6 April 2018 at 09:12, Sergii Romantsov wrote:
> Commit 3160cb86aa92 adds optimization with flag 'reallocate'.
> Processing of flag causes buffers freeing while pointer
> is still hold in caller stack and than again used to be freed.
Thanks a lot for
Hi,
I tested this on KBL GT2. Compiz crashes during 3h test run dropped
from 30 to none. There were couple of percent changes in few synthetic
tests, but I think that's just because Compiz is now running properly.
-> looks good!
- Eero
Tested-by: Eero Tamminen