On Tue 20 Feb 2018, Jason Ekstrand wrote:
> On Mon, Feb 19, 2018 at 10:01 AM, Chad Versace <[1]chadvers...@chromium.org>
> wrote:
>
> On Wed 24 Jan 2018, Jason Ekstrand wrote:
> > We're about to start letting the intel_obj->_Format be the "real"
> > texture format. For depth/stencil
On Mon, Feb 19, 2018 at 10:01 AM, Chad Versace
wrote:
> On Wed 24 Jan 2018, Jason Ekstrand wrote:
> > We're about to start letting the intel_obj->_Format be the "real"
> > texture format. For depth/stencil textures, this may be a combined
> > depth stencil format. For
On Wed 24 Jan 2018, Jason Ekstrand wrote:
> We're about to start letting the intel_obj->_Format be the "real"
> texture format. For depth/stencil textures, this may be a combined
> depth stencil format. For ETC2 on gen7 and earlier, this will be the
> actual ETC2 format. This makes a bit more