On Thu, Apr 12, 2018 at 2:25 PM, Mario Kleiner
wrote:
> On 04/12/2018 07:43 PM, Ilia Mirkin wrote:
>>
>> On Thu, Apr 12, 2018 at 1:18 PM, Mario Kleiner
>> wrote:
>>>
>>> X11 Prime renderoffload is another unsolved problem with nouveau depth
>>> 30.
>>> Currently we get swapped red-blue with intel
On 04/12/2018 07:43 PM, Ilia Mirkin wrote:
On Thu, Apr 12, 2018 at 1:18 PM, Mario Kleiner
wrote:
X11 Prime renderoffload is another unsolved problem with nouveau depth 30.
Currently we get swapped red-blue with intel + nvidia. We could extend the
buffer creation code to convert nouveau's rgba f
On Thu, Apr 12, 2018 at 1:18 PM, Mario Kleiner
wrote:
> X11 Prime renderoffload is another unsolved problem with nouveau depth 30.
> Currently we get swapped red-blue with intel + nvidia. We could extend the
> buffer creation code to convert nouveau's rgba format into the bgra format
> wanted by i
On 04/10/2018 06:49 PM, Ilia Mirkin wrote:
On Tue, Apr 10, 2018 at 4:42 AM, Michel Dänzer wrote:
On 2018-04-10 10:22 AM, Mario Kleiner wrote:
On 04/09/2018 12:12 PM, Michel Dänzer wrote:
On 2018-04-06 08:56 PM, Mario Kleiner wrote:
I'm interested in the full xdpyinfo *at screen depth 30*, in
On Tue, Apr 10, 2018 at 4:42 AM, Michel Dänzer wrote:
> On 2018-04-10 10:22 AM, Mario Kleiner wrote:
>> On 04/09/2018 12:12 PM, Michel Dänzer wrote:
>>> On 2018-04-06 08:56 PM, Mario Kleiner wrote:
>>>
>>> I'm interested in the full xdpyinfo *at screen depth 30*, in particular
>>> whether it lists
On 2018-04-10 10:22 AM, Mario Kleiner wrote:
> On 04/09/2018 12:12 PM, Michel Dänzer wrote:
>> On 2018-04-06 08:56 PM, Mario Kleiner wrote:
>>
>> I'm interested in the full xdpyinfo *at screen depth 30*, in particular
>> whether it lists only one variant of depth 30 visuals. If so, one
>> possibili
On 04/09/2018 12:12 PM, Michel Dänzer wrote:
On 2018-04-06 08:56 PM, Mario Kleiner wrote:
On 04/06/2018 06:41 PM, Michel Dänzer wrote:
On 2018-04-06 06:18 PM, Mario Kleiner wrote:
On Fri, Apr 6, 2018 at 12:01 PM, Michel Dänzer
wrote:
On 2018-03-27 07:53 PM, Daniel Stone wrote:
On 12 March 2
On 2018-04-06 08:56 PM, Mario Kleiner wrote:
> On 04/06/2018 06:41 PM, Michel Dänzer wrote:
>> On 2018-04-06 06:18 PM, Mario Kleiner wrote:
>>> On Fri, Apr 6, 2018 at 12:01 PM, Michel Dänzer
>>> wrote:
On 2018-03-27 07:53 PM, Daniel Stone wrote:
> On 12 March 2018 at 20:45, Mario Kleiner
On 04/06/2018 06:41 PM, Michel Dänzer wrote:
On 2018-04-06 06:18 PM, Mario Kleiner wrote:
On Fri, Apr 6, 2018 at 12:01 PM, Michel Dänzer wrote:
On 2018-03-27 07:53 PM, Daniel Stone wrote:
On 12 March 2018 at 20:45, Mario Kleiner wrote:
We need to distinguish if a backing pixmap of a window
On 2018-04-06 06:18 PM, Mario Kleiner wrote:
> On Fri, Apr 6, 2018 at 12:01 PM, Michel Dänzer wrote:
>> On 2018-03-27 07:53 PM, Daniel Stone wrote:
>>> On 12 March 2018 at 20:45, Mario Kleiner wrote:
We need to distinguish if a backing pixmap of a window is
XRGB2101010 or XBGR2101010, a
On Fri, Apr 6, 2018 at 12:01 PM, Michel Dänzer wrote:
> On 2018-03-27 07:53 PM, Daniel Stone wrote:
>> On 12 March 2018 at 20:45, Mario Kleiner wrote:
>>> We need to distinguish if a backing pixmap of a window is
>>> XRGB2101010 or XBGR2101010, as different gpu hw supports
>>> different formats.
On 2018-03-27 07:53 PM, Daniel Stone wrote:
> On 12 March 2018 at 20:45, Mario Kleiner wrote:
>> We need to distinguish if a backing pixmap of a window is
>> XRGB2101010 or XBGR2101010, as different gpu hw supports
>> different formats. NVidia hw prefers XBGR, whereas AMD and
>> Intel are happy wi
Hi Mario,
On 12 March 2018 at 20:45, Mario Kleiner wrote:
> We need to distinguish if a backing pixmap of a window is
> XRGB2101010 or XBGR2101010, as different gpu hw supports
> different formats. NVidia hw prefers XBGR, whereas AMD and
> Intel are happy with XRGB.
>
> We use the red channel mas
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