https://bugs.freedesktop.org/show_bug.cgi?id=107610
Samuel Pitoiset changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=107610
--- Comment #8 from Samuel Pitoiset ---
https://patchwork.freedesktop.org/series/48549/
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--- Comment #7 from Samuel Pitoiset ---
Thanks for trace, apparently the issue can't be reproduced with mesa 18.1.6 so
it's likely a regression.
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--- Comment #6 from Christopher Snowhill ---
Okay, here you go, I was still able to reproduce the effect on AMD:
https://f.losno.co/delfino-plaza-amd.tar.xz
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--- Comment #5 from Christopher Snowhill ---
And I can't report it on AMD because I removed the card. I can reinstall it if
it's absolutely necessary. I really hate constantly swapping my video card out.
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--- Comment #4 from Samuel Pitoiset ---
According to renderdoc logs you recorded the trace on NVIDIA, is that expected?
The trace is incompatible.
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--- Comment #3 from Christopher Snowhill ---
Here you go, but it's from a later point in the game, and I don't know if it
still triggers the issue.
https://f.losno.co/delfino-plaza.rdc.xz
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--- Comment #2 from Christopher Snowhill ---
Would that depend on the GPU installed? I kind of pulled that one out after a
6GB memtestCL caused the whole GPU to lock up. I also experienced a Spotify
rendering glitch:
https://bugs.freedesktop.org/show_bug.cgi?id=107610
--- Comment #1 from Samuel Pitoiset ---
Can you record a renderdoc trace instead please?
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Bug ID: 107610
Summary: Dolphin emulator mis-renders shadow overlay in Super
Mario Sunshine
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux
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