[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI

2019-09-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107991 GitLab Migration User changed: What|Removed |Added Resolution|--- |MOVED Status|NEW

[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI

2019-04-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107991 Riikka changed: What|Removed |Added CC||princessrii...@gmail.com -- You are

[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI

2019-03-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107991 glencoesm...@hotmail.com changed: What|Removed |Added CC||glencoesm...@hotmail.com --

[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI

2018-12-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107991 --- Comment #18 from e88z4 --- Hi Everyone, I can confirm that this bug is still affecting amdgpu driver. I ran yuzu-canary built playing Super Mario Odyssey. The bug can be reproduced very consistent at the beginning of the game when Mario

[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI

2018-12-04 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107991 John changed: What|Removed |Added CC||john.etted...@gmail.com -- You are receiving

[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI

2018-12-04 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107991 --- Comment #17 from John --- My apologies for the delay, I had not seen your question before. Your trace replays fine here, but truthfully I did not try it before so I don't know if anything changed on my end. My dolphin save still crashes

[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI

2018-12-04 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107991 keramidasc...@gmail.com changed: What|Removed |Added CC||keramidasc...@gmail.com --

[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI

2018-11-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107991 --- Comment #16 from kyle.de...@mykolab.com --- Well, not quite. John, from above, is still having issues, apparently, so I'm happy to wait. -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for

[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI

2018-11-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107991 --- Comment #15 from Rob Stolarz --- I too am no longer seeing crashes on any apitrace file here or from the savestate, as of linux 4.19.2 / mesa 19.0.0_devel.105705.b4380cb070. Kyle, would you agree that this is resolved? -- You are

[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI

2018-11-17 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107991 --- Comment #14 from kyle.de...@mykolab.com --- Hi John, Out of morbid curiousity, can you see if my attached apitrace causes a freeze? As of 4.19.2, it no longer causes freezing on my RX 580, but I was reluctant to close this issue just in

[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI

2018-11-17 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107991 --- Comment #13 from John --- This seems the same as my bug https://bugs.freedesktop.org/show_bug.cgi?id=108771, also using Dolphin. I hope we can get some information. -- You are receiving this mail because: You are the assignee for the

[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI

2018-10-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107991 --- Comment #12 from Rob Stolarz --- I added a smaller apitrace that reproduces the issue under OpenGL; I wasn't able to use vktrace to capture the Vulkan GPU crash. vktrace seems to produce traces that only segfault when my GPU crashes (even

[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI

2018-10-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107991 --- Comment #11 from Rob Stolarz --- Created attachment 141829 --> https://bugs.freedesktop.org/attachment.cgi?id=141829=edit twilight princess savestate this is a savestate of gc twilight princess running on dolphin 5.0-8775 that reproduces

[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI

2018-10-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107991 --- Comment #10 from Rob Stolarz --- Created attachment 141828 --> https://bugs.freedesktop.org/attachment.cgi?id=141828=edit apitrace using twilight princess -- You are receiving this mail because: You are the QA Contact for the bug. You

[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI

2018-09-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107991 --- Comment #9 from kyle.de...@mykolab.com --- Hi Rob, You can capture a dolphin-emu apitrace with: MESA_EXTENSION_OVERRIDE="-GL_AMD_pinned_memory -GL_ARB_buffer_storage" apitrace trace dolphin-emu You need to override these because apitrace

[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI

2018-09-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107991 --- Comment #8 from kyle.de...@mykolab.com --- That's right. Thanks for reminding me... I attached an apitrace for the OpenGL backend, however the issue also happens on RADV, so this cannot be a RadeonSI-specific issue. In other threads on the

[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI

2018-09-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107991 kyle.de...@mykolab.com changed: What|Removed |Added Summary|RX580 ~ ring gfx timeout ~ |RX580 ~ ring gfx timeout ~