[Mesa-dev] [Bug 37637] unreal tournament crashes with mesa 7.11-dev

2019-09-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37637 GitLab Migration User changed: What|Removed |Added Status|REOPENED|RESOLVED Resolution|---

[Mesa-dev] [Bug 37637] unreal tournament crashes with mesa 7.11-dev

2019-06-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37637 Tomas Bzatek changed: What|Removed |Added CC||b...@bzatek.net -- You are receiving

[Mesa-dev] [Bug 37637] unreal tournament crashes with mesa 7.11-dev

2019-05-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37637 Timothy Arceri changed: What|Removed |Added CC||network...@rkmail.ru --- Comment #14

[Mesa-dev] [Bug 37637] unreal tournament crashes with mesa 7.11-dev

2014-07-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37637 --- Comment #13 from Ray Ingles sorceror...@gmail.com --- Still happening in Ubuntu 14.04. Binary Nvidia drivers don't suffer the problem, but Mesa drivers on Intel GMA 3100 crashes with segfault. Can provide debug information on request. --

[Mesa-dev] [Bug 37637] unreal tournament crashes with mesa 7.11-dev

2013-01-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37637 --- Comment #9 from Tobias Jakobi liquid.a...@gmx.net --- This still happens in mesa git master. Im currently using the following setup: (1) llvm is build with static libstdc++: ldd doesn't show any ref to libstdc++ anymore, however nm confirm

[Mesa-dev] [Bug 37637] unreal tournament crashes with mesa 7.11-dev

2013-01-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37637 --- Comment #10 from Tobias Jakobi liquid.a...@gmx.net --- Created attachment 73329 -- https://bugs.freedesktop.org/attachment.cgi?id=73329action=edit two bts with recent mesa git master Both crashes are due to dynamic_cast, but the calling

[Mesa-dev] [Bug 37637] unreal tournament crashes with mesa 7.11-dev

2013-01-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37637 --- Comment #11 from Tobias Jakobi liquid.a...@gmx.net --- Tried another approach: llvm build normally and mesa with static llvm. I then replaced -lstdc++ by -static-libstdc++ for building of r600g_dri.so (targets/dri-r600). Doesn't work though:

[Mesa-dev] [Bug 37637] unreal tournament crashes with mesa 7.11-dev

2013-01-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37637 --- Comment #12 from Tobias Jakobi liquid.a...@gmx.net --- Last update for today. Current commandline is this: g++ -fPIC -DPIC -shared -nostdlib /usr/lib/gcc/i686-pc-linux-gnu/4.7.2/../../../../lib/crti.o

[Mesa-dev] [Bug 37637] unreal tournament crashes with mesa 7.11-dev

2012-11-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37637 Tobias Jakobi liquid.a...@gmx.net changed: What|Removed |Added Status|RESOLVED|REOPENED

[Mesa-dev] [Bug 37637] unreal tournament crashes with mesa 7.11-dev

2012-10-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37637 José Fonseca jfons...@vmware.com changed: What|Removed |Added Status|NEW |RESOLVED

[Mesa-dev] [Bug 37637] unreal tournament crashes with mesa 7.11-dev

2011-05-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37637 --- Comment #5 from almos aaalmo...@gmail.com 2011-05-27 13:05:10 PDT --- Now I had some time to investigate this. It seems to me that llvm initializes some iostream thing, which calls dynamic_cast() (at

[Mesa-dev] [Bug 37637] unreal tournament crashes with mesa 7.11-dev

2011-05-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37637 --- Comment #6 from José Fonseca jfons...@vmware.com 2011-05-27 14:21:44 PDT --- (In reply to comment #5) Now I had some time to investigate this. It seems to me that llvm initializes some iostream thing, which calls dynamic_cast() (at

[Mesa-dev] [Bug 37637] unreal tournament crashes with mesa 7.11-dev

2011-05-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37637 José Fonseca jfons...@vmware.com changed: What|Removed |Added CC||jfons...@vmware.com

[Mesa-dev] [Bug 37637] unreal tournament crashes with mesa 7.11-dev

2011-05-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37637 --- Comment #1 from José Fonseca jfons...@vmware.com 2011-05-26 09:51:47 PDT --- What kind of crash is it exactly? It looks like it doesn't even loading properly. This has some similarities with like

[Mesa-dev] [Bug 37637] unreal tournament crashes with mesa 7.11-dev

2011-05-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37637 --- Comment #2 from almos aaalmo...@gmail.com 2011-05-26 10:40:46 PDT --- (In reply to comment #1) What kind of crash is it exactly? It segfaults upon initializing: ... Opening SDL viewport. Bound to SDLGLDrv.so Loaded render device class.

[Mesa-dev] [Bug 37637] unreal tournament crashes with mesa 7.11-dev

2011-05-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37637 --- Comment #3 from José Fonseca jfons...@vmware.com 2011-05-26 10:44:55 PDT --- OK. I'm out of clues then. Does building without LLVM support make a difference (r300 requires llvm but you may still use swrast with softpipe). -- Configure

[Mesa-dev] [Bug 37637] unreal tournament crashes with mesa 7.11-dev

2011-05-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37637 --- Comment #4 from Tobias Jakobi liquid.a...@gmx.net 2011-05-26 11:50:30 PDT --- Have you tried to start ut with gdb to get a better backtrace? -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are