https://bugs.freedesktop.org/show_bug.cgi?id=43138
sunyi changed:
What|Removed |Added
Status|RESOLVED|VERIFIED
--- Comment #8 from sunyi 2011-11-29 1
https://bugs.freedesktop.org/show_bug.cgi?id=43138
Ian Romanick changed:
What|Removed |Added
Status|ASSIGNED|RESOLVED
Resolution|
https://bugs.freedesktop.org/show_bug.cgi?id=43138
--- Comment #6 from sunyi 2011-11-23 22:58:02 UTC ---
(In reply to comment #5)
> (In reply to comment #4)
> > (In reply to comment #3)
> > > This problem only exists in 7.11,correct?
> > >
> > The issue still exists in master branch.
> >
> > >
https://bugs.freedesktop.org/show_bug.cgi?id=43138
Ian Romanick changed:
What|Removed |Added
Status|NEW |ASSIGNED
--- Comment #5 from Ian Romanick
https://bugs.freedesktop.org/show_bug.cgi?id=43138
sunyi changed:
What|Removed |Added
Version|7.11|git
--- Comment #4 from sunyi 2011-11-21 18:32:
https://bugs.freedesktop.org/show_bug.cgi?id=43138
--- Comment #3 from Ian Romanick 2011-11-21 17:37:30 UTC
---
This problem only exists in 7.11,correct?
This should have been fixed on master by a fairly long (12 patches) and
intrusive patch sequence that ended at commit 35613af. Since this se
https://bugs.freedesktop.org/show_bug.cgi?id=43138
--- Comment #2 from Gordon Jin 2011-11-21 17:22:10 UTC
---
It looks like the built-in attribute gl_vertex not counted by
GL_ACTIVE_ATTRIBUTES, similar to bug#32403. This one is for attribute, and that
one is for uniform.
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https://bugs.freedesktop.org/show_bug.cgi?id=43138
--- Comment #1 from sunyi 2011-11-21 06:44:48 PST ---
Created attachment 53740
--> https://bugs.freedesktop.org/attachment.cgi?id=53740
Piglit case to test retrieving the number of active attribute.
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