https://bugs.freedesktop.org/show_bug.cgi?id=91387
GitLab Migration User changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=91387
Timothy Arceri changed:
What|Removed |Added
Component|Mesa core
https://bugs.freedesktop.org/show_bug.cgi?id=91387
--- Comment #6 from Michael Godfrey michaeldgodf...@gmail.com ---
The Octave developer for this code made a change based on:
I attached a preliminary patch that avoids using the GL_SELECT mechanism when
we are only looking for axes objects.
https://bugs.freedesktop.org/show_bug.cgi?id=91387
--- Comment #3 from Michael Godfrey michaeldgodf...@gmail.com ---
Created attachment 117297
-- https://bugs.freedesktop.org/attachment.cgi?id=117297action=edit
backtrace
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https://bugs.freedesktop.org/show_bug.cgi?id=91387
Brian Paul bri...@vmware.com changed:
What|Removed |Added
CC||anuj.pho...@gmail.com
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https://bugs.freedesktop.org/show_bug.cgi?id=91387
--- Comment #5 from Michael Godfrey michaeldgodf...@gmail.com ---
I should have added that the graphics in my system is
Intel HD 6000 in an Intel NUC5i5RYH.
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https://bugs.freedesktop.org/show_bug.cgi?id=91387
--- Comment #2 from Michael Godfrey michaeldgodf...@gmail.com ---
I believe that the seg fault actually occurs in Octave. I could
run a backtrace but, in any case, other Octave developers can do
this quicker. If it is found that there is a
https://bugs.freedesktop.org/show_bug.cgi?id=91387
--- Comment #1 from Brian Paul bri...@vmware.com ---
Can you debug this a bit to see where this is happening and what the texture
target is?
I don't see how this would directly lead to a segfault in Mesa. After the
error message we select the
https://bugs.freedesktop.org/show_bug.cgi?id=91387
Bug ID: 91387
Summary: Mesa 10.6.1 implementation error: invalid target in
_swrast_choose_texture_sample_func
Product: Mesa
Version: 10.6
Hardware: x86-64 (AMD64)