Re: [Mesa-dev] [PATCH] etnaviv: Reset indexed rendering information when not rendering indexed

2017-07-14 Thread Lucas Stach
Am Freitag, den 14.07.2017, 13:26 +0200 schrieb Wladimir J. van der Laan: > A dangling bo object would result in memory corruption while > loading a level in ioquake3_opengl2. > > Fixes a problem introduced in 330d0607ed60fd3edca192e54b4246310f06652f. > Fix suggested by Lucas Stach. > >

[Mesa-dev] [PATCH] etnaviv: Reset indexed rendering information when not rendering indexed

2017-07-14 Thread Wladimir J. van der Laan
A dangling bo object would result in memory corruption while loading a level in ioquake3_opengl2. Fixes a problem introduced in 330d0607ed60fd3edca192e54b4246310f06652f. Fix suggested by Lucas Stach. Signed-off-by: Wladimir J. van der Laan ---