Re: [Mesa-dev] [PATCH] gallivm: hook up dx10 sampling opcodes

2013-02-04 Thread Jose Fonseca
- Original Message - On 02/01/2013 12:39 PM, srol...@vmware.com wrote: From: Roland Scheideggersrol...@vmware.com They are similar to old-style tex opcodes but with separate sampler and texture units (and other arguments in different places). Also adjust the debug tgsi dump

[Mesa-dev] [PATCH] gallivm: hook up dx10 sampling opcodes

2013-02-01 Thread sroland
From: Roland Scheidegger srol...@vmware.com They are similar to old-style tex opcodes but with separate sampler and texture units (and other arguments in different places). Also adjust the debug tgsi dump code. --- src/gallium/auxiliary/gallivm/lp_bld_tgsi.h |6 +-

Re: [Mesa-dev] [PATCH] gallivm: hook up dx10 sampling opcodes

2013-02-01 Thread Brian Paul
On 02/01/2013 12:39 PM, srol...@vmware.com wrote: From: Roland Scheideggersrol...@vmware.com They are similar to old-style tex opcodes but with separate sampler and texture units (and other arguments in different places). Also adjust the debug tgsi dump code. ---

Re: [Mesa-dev] [PATCH] gallivm: hook up dx10 sampling opcodes

2013-02-01 Thread Roland Scheidegger
Am 01.02.2013 21:00, schrieb Brian Paul: On 02/01/2013 12:39 PM, srol...@vmware.com wrote: From: Roland Scheideggersrol...@vmware.com They are similar to old-style tex opcodes but with separate sampler and texture units (and other arguments in different places). Also adjust the debug tgsi