On Sat, Apr 1, 2017 at 7:16 AM, Grazvydas Ignotas wrote:
> On Thu, Mar 30, 2017 at 1:22 AM, Jason Ekstrand
> wrote:
>
>> This can happen for multisampled textures since they are never mipmapped
>> and textureSize(gsampler2DMS*) does not take an LOD
On Thu, Mar 30, 2017 at 1:22 AM, Jason Ekstrand
wrote:
> This can happen for multisampled textures since they are never mipmapped
> and textureSize(gsampler2DMS*) does not take an LOD parameter. This
> fixes a shader validation error in the new Sascha deferredmultisampling
On 29/03/17 23:22, Jason Ekstrand wrote:
This can happen for multisampled textures since they are never mipmapped
and textureSize(gsampler2DMS*) does not take an LOD parameter. This
fixes a shader validation error in the new Sascha deferredmultisampling
demo.
Bugzilla:
This can happen for multisampled textures since they are never mipmapped
and textureSize(gsampler2DMS*) does not take an LOD parameter. This
fixes a shader validation error in the new Sascha deferredmultisampling
demo.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100391
Cc: "13.0 17.0"